Full notes
Full CyberJoker update
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Repeated intro
Hello Cyber Strategists! 👋
What changed
- Gameplay
- Balance
The World Cup is heating up, and so is Cyber Joker! With the final match just around the corner, we are dropping our biggest update yet to fuel your halftime sessions.
🚀 Update v0.1.30: Massive Content Drop
Based on your feedback, we have supercharged the game's core systems. We are thrilled to announce that the Tech Card pool has been officially expanded to 80 unique cards!
This update adds 20 brand-new Tech Modules focusing on advanced logic loops, resource conversion, and rule-bending mechanics. Whether you prefer data destruction or infinite recursion, the possibilities are deeper than ever.
*(Check out our Discussion Post to submit your own card ideas!) *
⏰ Final 48 Hours: Launch Discount Ends Soon!
We want to thank everyone who has supported us during this early access phase. However, we must remind you:
The Launch Discount ends in just 2 days (May 21st)!
This is your last chance to join the Cyber Joker revolution at the lowest possible price.
🎯 Let's Build a Hit Together
Our goal is simple: To build the ultimate cyber strategy hit, together with you.
With 80 Tech Cards now in the build, the meta is shifting. We are actively reading your feedback, balancing the game, and even implementing player-submitted ideas into the official build.
Don't miss out on the action. Grab the game now, jump into the Discord, and help us shape the future of strategy gaming!
Secure your copy before the price goes up!
[Add to Cart ] | [Wishlist ]
Thank you for being part of the journey!
— The Cyber Joker Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
