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Steam News21 May 20251y ago

New Environments and Level Structure!

I took playtesters' feedbacks to heart and made significant changes to the game. Firstly, Many people said that they got bored taking the ball from point A to point B.

In this update4

Full notes

Full Cyber Volley update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • UI and audio
addedFirstly,To fix that, instead of coming up with a crazy new mechanic, I changed the level design structure. Instead of taking the ball to a goal, you now have to clear rooms in succession, hitting all the targets on each one.
addedSecondly...I was told a harsh truth: the game's art was too flat, and repetitive. So I updated Sona's sprites and she looks 200% better now. I also added new types of level environments, and enhanced old ones. I let myself be creative, and made a surrealist place to play on.
changedThirdlyI decided that Cyber Volley's DEMO should be more straightforward. I made only five levels available, to showcase the game's core, and simplified the interface. The full game will feature much more content.
addedLet me know what you think of the new buildI hope you enjoy the new build! :)

Cyber Volley changes

addedTo fix that, instead of coming up with a crazy new mechanic, I changed the level design structure. Instead of taking the ball to a goal, you now have to clear rooms in succession, hitting all the targets on each one.
addedI was told a harsh truth: the game's art was too flat, and repetitive. So I updated Sona's sprites and she looks 200% better now. I also added new types of level environments, and enhanced old ones. I let myself be creative, and made a surrealist place to play on.
changedI decided that Cyber Volley's DEMO should be more straightforward. I made only five levels available, to showcase the game's core, and simplified the interface. The full game will feature much more content.
addedI hope you enjoy the new build! :)

I took playtesters' feedbacks to heart and made significant changes to the game.

Firstly,

Many people said that they got bored taking the ball from point A to point B. I realized that the most fun in the game was in smashing things with the ball and hitting things with it.

To fix that, instead of coming up with a crazy new mechanic, I changed the level design structure. Instead of taking the ball to a goal, you now have to clear rooms in succession, hitting all the targets on each one.

Secondly...

I was told a harsh truth: the game's art was too flat, and repetitive. So I updated Sona's sprites and she looks 200% better now. I also added new types of level environments, and enhanced old ones. I let myself be creative, and made a surrealist place to play on.

Steam post image Steam post image

Thirdly

I decided that Cyber Volley's DEMO should be more straightforward. I made only five levels available, to showcase the game's core, and simplified the interface. The full game will feature much more content.

Let me know what you think of the new build

Your feedback is what allows me to make the game better.

I hope you enjoy the new build! :)

Source

Steam News / 21 May 2025

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