Full notes
Full cyber_serpent update
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Repeated intro
hello serpents - we've got a few little fixes implemented. we also have some neat new features coming down the pipeline, so stay tuned for those. here's what got added patch:
What changed
- Gameplay
- UI and audio
- Fixes
added
dash charge indicator
changed
enemy projectiles now disappear 0.25 seconds after the enemy is killed
minor ui improvement
fixed
lasers should now all destroy on player death
player should not die immediately after spawning
bug resolved where final achievement was not unlockable for some
minor ui bugfixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
