Full notes
Full Cyber Cleaner Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
💬 Your Feedback Matters
Thank you for the huge number of bug reports and feedback during the playtest. It helped us a lot. We’ve already started fixing issues and making improvements based on what you shared. Here are a few examples:
Fixed trash cleaning issues with falling trash and bugged trash collection
Improved floor cleaning automation so it feels less clunky
Fixed controller bindings and controller icons
Fixed movable furniture issues (incorrect money calculation and repetitive building upgrade increments)
Updated window cleaning visuals with a new polished glass texture
Fixed a bug where trash bags could not be picked up
Added more visual effects for cleaning
Added more UI visual improvements
🪐 Future Plans
For the next demo or festival, we plan to add a few new levels on different planets. Each planet will have its own mechanics for players to explore and master.
🚀 More Customization
We also want to expand the ship system with more customization options and upgrades so you can build your ship the way you like.
❤️ Thank You
Thank you again for playing, reporting bugs, and sharing your thoughts. Your feedback is helping us make the game better every day. See you in-game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
