Full notes
Full CYAN BRAIN update
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What changed
- Gameplay
- Maps
CYAN BRAIN changes
Hi everyone!
Even after nearly three months, we continue to receive wonderful feedback and impressions from all of you regarding Cyan Brain. Thank you so much—your support is what keeps us moving forward!
To show our appreciation, we’d like to share a sneak peek at some of the content and visuals from our upcoming project.
■ Ragdoll Physics: First, we are implementing a ragdoll physics system for our monsters. Along with this, we plan to introduce a "Gravity-Manipulating Weapon" that allows players to freely manipulate and toss around enemy corpses.
■ Story: Animation production for all NPCs in the first stage is now complete. The story of this sequel centers around the Special Operations Squad to which the protagonist belongs.
■ Combat System: We are currently focused on developing a brand-new combat system. Compared to the prequel, we are striving to provide players with more intuitive controls and a more exhilarating sense of impact.
Thank you for your continued support, and please look forward to Cyan Brain 2!
NEKOUJI STUDIO
Source
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