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Steam News25 September 20259mo ago

Demo update - Sutures improved and more!

Hello! I hope you've been enjoying the demo so far! This update improves the Sutures by making them much easier to use, especially when the game runs at lower FPS.

Full notes

Full Cutting Edge: Roots Of Mutation update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! I hope you've been enjoying the demo so far!

What changed

15 fixes3 additions3 changes0 removals
  • Performance
  • Gameplay
  • Fixes
addedThis update improves the Sutures by making them much easier to use, especially when the game runs at lower FPS. It also adds V-Sync and a FPS counter as options, and fixes several other bugs!
changedKobold MediTech apologizes for any strife encountered with the Sutures. HR has advised us not to label this as a "skill issue" but instead a legitimate issue, and R&D concurs with this conclusion. Users will be pleased to hear that the Sutures' ease-of-use has significantly improved.
changed💉 Improved the Sutures' detection algorithm . "Drawing" with them should now be significantly easier, especially when frame rate is low.
changedUpdated Suture scoring algorithm to impose a slight penalty for zig-zags that are too far apart.
added💉 Added V-Sync option.
added💉 Added FPS counter option.

Cutting Edge: Roots Of Mutation changes

addedThis update improves the Sutures by making them much easier to use, especially when the game runs at lower FPS. It also adds V-Sync and a FPS counter as options, and fixes several other bugs!
changedKobold MediTech apologizes for any strife encountered with the Sutures. HR has advised us not to label this as a "skill issue" but instead a legitimate issue, and R&D concurs with this conclusion. Users will be pleased to hear that the Sutures' ease-of-use has significantly improved.
changed💉 Improved the Sutures' detection algorithm . "Drawing" with them should now be significantly easier, especially when frame rate is low.
changedUpdated Suture scoring algorithm to impose a slight penalty for zig-zags that are too far apart.
added💉 Added V-Sync option.

This update improves the Sutures by making them much easier to use, especially when the game runs at lower FPS. It also adds V-Sync and a FPS counter as options, and fixes several other bugs!

(Note that this update affects the demo. Only the demo is currently out, after all!)

v_092425_22724e0

Kobold MediTech apologizes for any strife encountered with the Sutures. HR has advised us not to label this as a "skill issue" but instead a legitimate issue, and R&D concurs with this conclusion. Users will be pleased to hear that the Sutures' ease-of-use has significantly improved.

🔹 Major updates 🔹

• 💉 Improved the Sutures' detection algorithm. "Drawing" with them should now be significantly easier, especially when frame rate is low.

🔹 Other updates 🔹

• Updated Suture scoring algorithm to impose a slight penalty for zig-zags that are too far apart.

• 💉 Added V-Sync option.

• 💉 Added FPS counter option.

🔹 Bugfixes 🔹

• 💉 Fixed that resolution settings would automatically apply more than once. They should now only be automatically applied on game startup.

• 💉 Fixed that when rebinding keys, some keys' old binds did not unbind.

• 💉 Fixed that alternative left click would not work with certain tools.

• 💉 Fixed that alternative left click would cause jank when picking up screws and NAILs from the screw tray.

• Fixed that the final "thread" in a suture wouldn't count as part of your entire suturing, it is now included.

• 💉 Fixed that choosing to Return to Briefing when accessing an Episode normally (i.e. not skipping to briefing) would instead return you to the start of the briefing scene, rather than right before the briefing ends.

• Fixed that ignoring Spark's suggestion to use the Scanner in the Prologue by suturing a laceration that had glass in it would partially-break dialogue.

• Fixed "TALK - Click to Resume" causing a softlock when camera transitioning within the same scene.

• 💉 Fixed that 1-2's Vitals Directive would only become active after the entry incision, now is active from the get-go.

• 💉 Fixed that total score could go into the negatives.

• Fixed that opting-out of Leaderboards would still "remember" scores, which would be uploaded when re-enabling the setting.

• Fixed that 1-2's Liver COND would only be repaired to 1950, now is 2000.

• Fixed that Peri's SLED hints in 1-3 were displayed in parentheses, they are now shown in blue.

• Fixed that Peri uses the wrong badge at the start of 1-4's operation.

• Fixed that Dr. Larsen's species was incorrectly listed as Honey badger, is now European badger.

[💉] Denotes changes that occured due to player feedback!

Source

Steam News / 25 September 2025

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