HomeGamesUpdatesPricingMethodology
Steam News23 October 20241y ago

Patch Notes

As a small team of just two developers, we're continuously working to improve Cursed Deal. We've resolved several issues and added new features to enhance your gameplay experience, and we're not stopping here.

Full notes

Full Cursed Deal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change1 removal
  • Gameplay
  • UI and audio
  • Maps
fixedAs a small team of just two developers, we're continuously working to improve Cursed Deal. We've resolved several issues and added new features to enhance your gameplay experience, and we're not stopping here. More updates and content are on the way! Thank you for your continued support and interest in our game. Don’t forget to join our Discord !
addedADDED: Added Content Creator Leaderboard and Content Creator Support feature Added text chat functionality Added notification when the wrong path is followed with the altar item Added information about the remaining players in each team above the timer Displayed Early Access and game version on the HUD Added indicators for pins that are off-screen Added sound effect when reviving a friend
removedREMOVED: Removed slowdown effect in puddles
changedCHANGED: Reduced flash intensity Made the flash dynamic more user-friendly Blood trails now disappear after 30 seconds Lowered volume of fight music and grab music Changed the ritual areas on the map from red to white
fixedFIXED: Fixed errors in text chat Resolved issue with footstep sounds for players who turned to the dark side Fixed issue where being grabbed during escape did not cancel the escape Fixed AI boss waiting at filled nests Fixed bug allowing traps to be placed on characters Resolved issue where the boss could move after being flashed or killed Fixed overlapping audio channels at the end of matches Fixed issue where the flashlight would turn on automatically after being trapped Resolved issue with menu sounds not playing when returning to the main menu Fixed incorrect distance display on the pin for revealed players

As a small team of just two developers, we're continuously working to improve Cursed Deal. We've resolved several issues and added new features to enhance your gameplay experience, and we're not stopping here. More updates and content are on the way! Thank you for your continued support and interest in our game. Don’t forget to join our Discord!

  • ADDED:

    • Added Content Creator Leaderboard and Content Creator Support feature

    • Added text chat functionality

    • Added notification when the wrong path is followed with the altar item

    • Added information about the remaining players in each team above the timer

    • Displayed Early Access and game version on the HUD

    • Added indicators for pins that are off-screen

    • Added sound effect when reviving a friend

  • REMOVED:

    • Removed slowdown effect in puddles

  • CHANGED:

    • Reduced flash intensity

    • Made the flash dynamic more user-friendly

    • Blood trails now disappear after 30 seconds

    • Lowered volume of fight music and grab music

    • Changed the ritual areas on the map from red to white

  • FIXED:

    • Fixed errors in text chat

    • Resolved issue with footstep sounds for players who turned to the dark side

    • Fixed issue where being grabbed during escape did not cancel the escape

    • Fixed AI boss waiting at filled nests

    • Fixed bug allowing traps to be placed on characters

    • Resolved issue where the boss could move after being flashed or killed

    • Fixed overlapping audio channels at the end of matches

    • Fixed issue where the flashlight would turn on automatically after being trapped

    • Resolved issue with menu sounds not playing when returning to the main menu

    • Fixed incorrect distance display on the pin for revealed players

Source

Steam News / 23 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.