What changed
2 fixes0 additions0 changes0 removals
fixedThank you for your continued support! After a period of dedicated polishing, our team has thoroughly resolved the persistent issue of false-positive virus alerts. Below are the complete details of this update:
fixedRemoved the startup mode that triggered false positive virus alerts. - Added a turn-based combat mode, which can be toggled using a controller. - For players who have already experienced the game, we recommend starting a new game via the "Gate of the Otherworld", where you can customize your starting conditions based on your preference. - Fixed reported bugs and optimized areas with poor user experience. - Fixed an issue in the True Ending (Harmonious Divinity) where skipping cutscenes prevented new story events from triggering. - The True Ending (Harmonious Divinity) route now grants significant EXP to ensure players can reach sufficient levels for required boss battles. - Fixed a bug in the "Healer" collaboration event where skipping cutscenes before sleeping caused the story to stall. - Resolved a conflict between the "Healer" collaboration event and the main storyline. - Added a feature when starting a new game from the Gate of the Otherworld: If "H-Content Only" is selected, you can now directly skip all flashback sequences from the first game.
Cursed Armor2 changes
fixedThank you for your continued support! After a period of dedicated polishing, our team has thoroughly resolved the persistent issue of false-positive virus alerts. Below are the complete details of this update:
fixedRemoved the startup mode that triggered false positive virus alerts. - Added a turn-based combat mode, which can be toggled using a controller. - For players who have already experienced the game, we recommend starting a new game via the "Gate of the Otherworld", where you can customize your starting conditions based on your preference. - Fixed reported bugs and optimized areas with poor user experience. - Fixed an issue in the True Ending (Harmonious Divinity) where skipping cutscenes prevented new story events from triggering. - The True Ending (Harmonious Divinity) route now grants significant EXP to ensure players can reach sufficient levels for required boss battles. - Fixed a bug in the "Healer" collaboration event where skipping cutscenes before sleeping caused the story to stall. - Resolved a conflict between the "Healer" collaboration event and the main storyline. - Added a feature when starting a new game from the Gate of the Otherworld: If "H-Content Only" is selected, you can now directly skip all flashback sequences from the first game.
Thank you for your continued support! After a period of dedicated polishing, our team has thoroughly resolved the persistent issue of false-positive virus alerts. Below are the complete details of this update:
Removed the startup mode that triggered false positive virus alerts. - Added a turn-based combat mode, which can be toggled using a controller. - For players who have already experienced the game, we recommend starting a new game via the "Gate of the Otherworld", where you can customize your starting conditions based on your preference. - Fixed reported bugs and optimized areas with poor user experience. - Fixed an issue in the True Ending (Harmonious Divinity) where skipping cutscenes prevented new story events from triggering. - The True Ending (Harmonious Divinity) route now grants significant EXP to ensure players can reach sufficient levels for required boss battles. - Fixed a bug in the "Healer" collaboration event where skipping cutscenes before sleeping caused the story to stall. - Resolved a conflict between the "Healer" collaboration event and the main storyline. - Added a feature when starting a new game from the Gate of the Otherworld: If "H-Content Only" is selected, you can now directly skip all flashback sequences from the first game.