Full notes
Full Curse of Yggdrasil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
Curse of Yggdrasil changes
Visual Enhancements: •Redesigned the Main Character (MC) with a fresh new outfit. •Added new animations for the MC.
Updated Level Design:
•Introduced a new room in the Lava Area.
New Dialogues: •Added new dialogue for Little Homunculus in the Lobby. •Added new dialogue sprites for Little Homunculus and Nihil. •Audio Adjustments: Tweaked volume levels so that music can be heard clearly without headphones.
Bug Fixes: •Fixed an issue preventing the player from interacting with Nihil at the Tower Bell entrance. •Fixed a bug where the MC would attack twice instead of once when pressing the attack button. •Fixed some floating geometry issues.
Physics Enhancements: •Added physics to Little Homunculus and the MC’s clothing.
Developer's Note:
I apologize for the lack of communication. I've been hard at work creating new monsters and bosses over the past few months. Additionally, I’ve started working on Level 4, which will be revealed in an upcoming trailer. Please look forward to it!
As a bonus, I’ve included the concept art for the MC’s new design at the end of these patch notes. Hope you like it!
Source
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