Full notes
Full Curse of Pirates update
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What changed
- Gameplay
Curse of Pirates changes
Ahoy there, sea dogs!
Three weeks in Early Access flew by like a heavy cannon blast! And through all this time, you’ve been right there with us — fighting, sinking, crafting absurd builds, and charging back into the cursed seas for one more run. Thanks to every captain who trusted our team and supported the game at the start!
While some of you carefully explored the waters of the damned seas, others turned the screen into a complete storm of cannon fire, explosions, and screaming monsters. We simply couldn’t sail past, so we gathered a leaderboard of the deadliest captains around.
These ruthless bastards clearly never learned the meaning of “mercy”:
A special thanks to everyone leaving feedback, suggestions, and bug reports. Thanks to you, our ship keeps a steady course even through the fiercest storms.
And while you continue to arrange carnage on the high seas, we are following the roadmap course and preparing the next update. Let’s not reveal all cards just yet, but here’s a taste of what’s coming: thunderstorms and tempests, the roar of cannons and rock, and creatures best never raised from the seabed.
And yet ... There will be a new marine rascal in the team, who is clearly not afraid of lightning.
Stay tuned, captains! Soon we’ll show you what’s lurking behind those dark clouds on the horizon.
Yo-ho, see you on the high seas!
The Curse of Pirates Team
Source
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