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Steam News3 August 20232y ago

Big changes to our little game

Changes include: Ghost chase - players can no longer run from ghosts, but instead, we place the player in an optimal position to take on aggressive entities.

Full notes

Full Curse update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
changedGhost chase - players can no longer run from ghosts, but instead, we place the player in an optimal position to take on aggressive entities.
addedFlashlight mechanic - the flashlight no longer has a single battery and can be used for as long as needed. The UV feature of the light is now activated and runs out of energy quickly but regenerates energy quickly too.
addedEnhanced enemies and visuals - new ghost models, furniture, props, etc. We hope you like the new look!

Curse changes

changedGhost chase - players can no longer run from ghosts, but instead, we place the player in an optimal position to take on aggressive entities.
addedFlashlight mechanic - the flashlight no longer has a single battery and can be used for as long as needed. The UV feature of the light is now activated and runs out of energy quickly but regenerates energy quickly too.
addedEnhanced enemies and visuals - new ghost models, furniture, props, etc. We hope you like the new look!

Changes include:

Ghost chase - players can no longer run from ghosts, but instead, we place the player in an optimal position to take on aggressive entities.

Flashlight mechanic - the flashlight no longer has a single battery and can be used for as long as needed. The UV feature of the light is now activated and runs out of energy quickly but regenerates energy quickly too.

Enhanced enemies and visuals - new ghost models, furniture, props, etc. We hope you like the new look!

Story changes - no significant changes to the story but some dialogue and note tweaks. We feel it tells a more cohesive story.

Have fun in the manor, and don't get caught by the ghosts!

Source

Steam News / 3 August 2023

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