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Latest CurryKitten FPV Simulator updates
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- CurryKitten FPV Simulator
0.56b Version is now available!
Enjoy the new Valley level and a few new changes and tweaks.
Announcement1 changeGameplay - CurryKitten FPV Simulator
Teaser Trailer for 0.56b release
I'm just finishing off some refactoring work and created a new "Valley" level. The idea of the Valley is to have denser areas of trees, tunnels and a big bridge to flip through. Here's a short teaser
Announcement1 changeGameplay - CurryKitten FPV Simulator
0.55b is out - enjoy flying the City level !
The City is here, have fun flying it. A little bit more info about the level and a few specifics that just apply to it in this video or watch it here https://youtu.be/RUstuI_hK1o if the inline player doesn't want to wor…
Announcement - CurryKitten FPV Simulator
Coming soon: 0.55b release including the new City level
In the next week or so the 0.55b release will be available which includes a new level: The City. Here's a trailer.
Announcement1 changeGameplay - CurryKitten FPV Simulator
FIx to Leaderboards in 0.54b
A small "oopsie" in the release of 0.54b 4 days ago meant that Steam leaderboards weren't being updated. This is essentially due to the fact that I disable them whilst in my development and testing phase and managed to…
Announcement1 changeGameplay - CurryKitten FPV Simulator
0.54b is out today - no need to remember what all the keys do!
This is a small, but potentially very useful update. There are a LOT of keyboard functions in the sim, and whilst I can generally remember them all, not many other people can. So what we have in this release is the "Qui…
Announcement - CurryKitten FPV Simulator
0.53b Release is out now!
0.53b is live. Aside from the usual bunch of bug fixes, this also brings two new features. The first is individual rates (RC Rate/Superrate/RC expo) for Roll/Pitch/Yaw. Due to the number of rates, the 5-0 keys no longer…
Announcement3 changesUI/audioCompatibility - CurryKitten FPV Simulator
0.53b Release - Individual rates per axis and Quad-Ball: The game
0.53b is live. Aside from the usual bunch of bug fixes, this also brings two new features. The first is individual rates (RC Rate/Superrate/RC expo) for Roll/Pitch/Yaw. Due to the number of rates, the 5-0 keys no longer…
Announcement3 changesUI/audioCompatibility - CurryKitten FPV Simulator
Introducing Quad-Ball. Gaming with a Quad.... and a ball
Welcome to Quad-Ball, the game of quads and... erm, balls. Ok the concept is simple, you hit the ball with your quad until the ball goes into the goal. But as you progress the levels will become more challenging. The id…
Announcement - CurryKitten FPV Simulator
0.52b Release
0.52b has been released. The main points of this one include: Weather Effects - Cooling towers to fly around (and in) - Drive as a car - More gentle default rates on the plane
Announcement - CurryKitten FPV Simulator
Coming soon in 0.52b
Out in a week or two, the 0.52b release will add a whole bunch of weather effects (with the option to keep them disabled if you are playing on a less powerful machine) New objects are provided in the shape of the coolin…
Announcement3 changesGameplayMaps - CurryKitten FPV Simulator
New 0.51b update coming soon
In the next release of the sim, we'll be looking at making radio/joystick setup easier. So aside from the main radio/joystick setup where you can still calibrate and remap your main stick controls, there's now an Advanc…
Announcement - CurryKitten FPV Simulator
Update 0.50b coming soon
After making the plane flyable in the previous update, people wanted to know when they would be able to fly it in the online multiplayer part of the game. The answer is here in 0.50b. We've added the ability for you to…
Announcement1 changeGameplay - CurryKitten FPV Simulator
Coming up in release 0.49b
I just wanted to let you guys know what I'm currently working on for the next release. I've had requests to make the plane flyable for quite a while now (mostly from FPV pilots who liked planes but not quads so much) so…
Announcement - CurryKitten FPV Simulator
Update 0.48b coming soon
Coming very soon (I just have to test everything) we have the long-await option to change the field of view (FOV) the previous version had an FOV that was approximately equivalent to a 2.8mm lens, so we went ahead and m…
Announcement1 changeGameplay




