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Steam News19 July 20223y ago

3.1.0 Patch Notes

A small pile of talking bones vs a Giant Desert Sandworm.... who should win? Changes Undead Pirate's "Fear of the Dead" now effects enemies differently: Non-humanoids are not so scared of a pile of bones, so they get on

In this update2

Full notes

Full Curious Expedition 2 update

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What changed

27 fixes0 additions3 changes0 removals
  • Security
  • UI and audio
  • Fixes
  • Maps
  • Balance
  • Events
changedChangesUndead Pirate's "Fear of the Dead" now effects enemies differently: Non-humanoids are not so scared of a pile of bones, so they get only 5 vulnerability Humanoids are still pretty scared, but slightly less scared: maximum vulnerability reduced to 40
changedChangesWhen you are forced to flee in combat when at zero sanity due to Fighting Spirit, the infobox is displayed when highlighting the button
fixedFixesFixed expeditions not being generated in Endless mode sometimes
fixedFixesFixed some impossible Cavern maps
fixedFixesFixed missing animal recruits in villages
fixedFixesFixed Nagual issues with duplicating characters

Curious Expedition 2 changes

changedUndead Pirate's "Fear of the Dead" now effects enemies differently: Non-humanoids are not so scared of a pile of bones, so they get only 5 vulnerability Humanoids are still pretty scared, but slightly less scared: maximum vulnerability reduced to 40
changedWhen you are forced to flee in combat when at zero sanity due to Fighting Spirit, the infobox is displayed when highlighting the button
fixedFixed expeditions not being generated in Endless mode sometimes
fixedFixed some impossible Cavern maps
fixedFixed missing animal recruits in villages

A small pile of talking bones vs a Giant Desert Sandworm.... who should win?

Changes

  • Undead Pirate's "Fear of the Dead" now effects enemies differently:

    • Non-humanoids are not so scared of a pile of bones, so they get only 5 vulnerability

    • Humanoids are still pretty scared, but slightly less scaredmaximum vulnerability reduced to 40
  • When you are forced to flee in combat when at zero sanity due to Fighting Spirit, the infobox is displayed when highlighting the button

Fixes

  • Fixed expeditions not being generated in Endless mode sometimes

  • Fixed some impossible Cavern maps

  • Fixed missing animal recruits in villages

  • Fixed Nagual issues with duplicating characters

  • Fixed not being able to teleport over geysirs that fully block your path

  • Fixed War Chest perk not giving correct number of items sometimes

  • Fixed ransom payment at village ruler not giving you back the abducted character

  • Fixed Parasaurolophus Crest increasing Attention Chance more than it should have

  • Fixed getting sanity every time you visit the last Survey Point in Trials and Triangulations

  • Fixed not being able to play Go when only human in your party is the Club Inspector

  • Fixed Kobolds that are recruited in villages not being counted as locals of that world

  • Fixed Escort Shaman quest not being removed properly when shaman dies in combat

  • Fixed rest event where characters who fought together become friends not working sometimes

  • Fixed Collect Artifact quest on Pale Mask islands sometimes not being completable

  • Fixed getting the same expedition type twice in a row for DLC Islands in Campaign mode

  • Fixed Malin's tracks sometimes being hidden in Act 2 Part 1

  • Fixed Coca Wine sometimes teleporting you into fog

  • Fixed Tanuki names containing English text when playing in Russian

  • Fixed some hint locations being on water in Celestial Shores

  • Fixed visual issues on Highlands maps with Fog covers Mountains

  • Fixed issues with some needle plant events not properly being shown

  • Fixed ship not being connected to underground lake sometimes in Caverns maps

  • Fixed some locations in Paris not having any ambient audio

  • Fixed prey animals not properly animating when they change tile

  • Fixed character walking over water in Islander XP event

  • Fixed being able to quickly click twice on some buttons, causing issues later

  • Fixed various visual/animation issues

  • Reduced memory usage during gameplay

Source

Steam News / 19 July 2022

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