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Steam News24 February 20264mo ago

Title: Physics Updates, Audio Fixes, and Design Notes

Title: Physics Updates, Audio Fixes, and Design Notes Hello everyone! We have just uploaded a new build with the following improvements and clarifications: Physics: We have adjusted the collisions and the sphere's behav

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What changed

8 fixes1 addition1 change0 removals
  • UI and audio
addedTitle: Physics Updates, Audio Fixes, and Design NotesHello everyone! We have just uploaded a new build with the following improvements and clarifications:
changedTitle: Physics Updates, Audio Fixes, and Design NotesPhysics: We have adjusted the collisions and the sphere's behavior to achieve greater precision in movement and environmental interaction.
fixedTitle: Physics Updates, Audio Fixes, and Design NotesAudio: Fixed the bug where cutscenes ignored the Master Volume. Audio now correctly follows the levels configured in the settings sliders.
fixedTitle: Physics Updates, Audio Fixes, and Design NotesRegarding Gameplay and Tutorials: I have reviewed the feedback regarding jump momentum . After internal testing, I have decided to keep the current controls as designed, as they define the platforming style and the specific challenge the game aims to provide. We would like to remind players that basic mechanics are taught right at the start . In the game's first screen, there are instructional speech bubbles explaining every action (including the dash/dodge). We highly recommend checking them out to master the controls from the beginning.
fixedTitle: Physics Updates, Audio Fixes, and Design NotesThank you for playing and for your feedback!
fixedTitle: Physics Updates, Audio Fixes, and Design Notes¡Hola a todos! Hemos subido una nueva build con las siguientes mejoras y aclaraciones:

Title: Physics Updates, Audio Fixes, and Design Notes

Hello everyone! We have just uploaded a new build with the following improvements and clarifications:

  • PhysicsWe have adjusted the collisions and the sphere's behavior to achieve greater precision in movement and environmental interaction.
  • AudioFixed the bug where cutscenes ignored the Master Volume. Audio now correctly follows the levels configured in the settings sliders.
  • Regarding Gameplay and Tutorials:

    • I have reviewed the feedback regarding jump momentum. After internal testing, I have decided to keep the current controls as designed, as they define the platforming style and the specific challenge the game aims to provide.

    • We would like to remind players that basic mechanics are taught right at the start. In the game's first screen, there are instructional speech bubbles explaining every action (including the dash/dodge). We highly recommend checking them out to master the controls from the beginning.

Thank you for playing and for your feedback!

¡Hola a todos! Hemos subido una nueva build con las siguientes mejoras y aclaraciones:

  • Físicas: Se han ajustado las colisiones y el comportamiento de la esfera para lograr una mayor precisión en el movimiento y el contacto con el entorno.

  • Audio: Corregido el error por el cual las cinemáticas ignoraban el volumen maestro. Ahora el audio respeta correctamente los niveles configurados en los sliders de los ajustes.

  • Sobre el sistema de juego y tutoriales: * He revisado el feedback sobre el momentum al saltar. Tras realizar pruebas internas, se ha decidido mantener el control actual por diseño, ya que define el estilo de plataformas y el nivel de reto que el juego propone.

    • Queremos recordar que las mecánicas básicas se enseñan nada más empezar. En la primera pantalla del juego aparecen bocadillos de texto explicativos sobre cada acción (incluido el dash/esquiva). Os recomendamos echarles un ojo para dominar el control desde el principio.

¡Gracias por jugar y por vuestro feedback!

Source

Steam News / 24 February 2026

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