What changed
0 fixes1 addition0 changes0 removals
addedVersion 1.13 now live Cults City summary screen. Now supports click to scroll. Click on icon to scroll to that city. Cults City summary screen. Now shows which cities are at war. New Miracle - Reveal enemies. Removes level*10 of hidden level of all other Cults disciples. Various gameplay tuning issues for the first three Ages including less skill failures early on. Tuned down very slightly the bad events for Disciples. New rendering mode used. I tweaked the opengl settings to be a bit broader. Although I am keeping the system specs as is for now the game should now run on some lower non min spec cards. I will let that bake for a while before potentially reducing the games min specs. If you have had issues starting the game in full screen please continue to use the beta branch (right click on Cults & Daggers then properties & betas). Thank you for playing!
Cults and Daggers changes
addedVersion 1.13 now live Cults City summary screen. Now supports click to scroll. Click on icon to scroll to that city. Cults City summary screen. Now shows which cities are at war. New Miracle - Reveal enemies. Removes level*10 of hidden level of all other Cults disciples. Various gameplay tuning issues for the first three Ages including less skill failures early on. Tuned down very slightly the bad events for Disciples. New rendering mode used. I tweaked the opengl settings to be a bit broader. Although I am keeping the system specs as is for now the game should now run on some lower non min spec cards. I will let that bake for a while before potentially reducing the games min specs. If you have had issues starting the game in full screen please continue to use the beta branch (right click on Cults & Daggers then properties & betas). Thank you for playing!
Version 1.13 now live Cults City summary screen. Now supports click to scroll. Click on icon to scroll to that city. Cults City summary screen. Now shows which cities are at war. New Miracle - Reveal enemies. Removes level*10 of hidden level of all other Cults disciples. Various gameplay tuning issues for the first three Ages including less skill failures early on. Tuned down very slightly the bad events for Disciples. New rendering mode used. I tweaked the opengl settings to be a bit broader. Although I am keeping the system specs as is for now the game should now run on some lower non min spec cards. I will let that bake for a while before potentially reducing the games min specs. If you have had issues starting the game in full screen please continue to use the beta branch (right click on Cults & Daggers then properties & betas). Thank you for playing!