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Steam News1 July 20242y ago

2024.A.2 'AGNES' from beta->live

Chel's patch notes: Fixed an Apostle legacy bug that made it impossible to heal followers wounded by an enemy Long - but only if you were playing a localized (non-English) version of the game.

Full notes

Full Cultist Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions3 changes0 removals
  • Fixes
  • UI and audio
  • Performance
  • Gameplay
fixedFixed an Apostle legacy bug that made it impossible to heal followers wounded by an enemy Long - but only if you were playing a localized (non-English) version of the game. No words enough to convey how hard the Devil worked to make this bug possible.
changedSome sounds - namely, a card dropping in a slot, and a game speed being changed via a hotkefy - were not playing since god knows when.
changedImproved performance in Exile when arriving in a new city with a lot of cash.
fixedFixed a rare bug that broke the main menu if you were mashing buttons too eagerly during the splash screen.
fixedFixed an erroneous text display in various escaped spirit hauntings.
changedThere was a missing colon in a substantial Edge commission's label. Could this be the very last typo in the entire game ?! Will you be able, oh dear players, to spot more ?!

Cultist Simulator changes

fixedFixed an Apostle legacy bug that made it impossible to heal followers wounded by an enemy Long - but only if you were playing a localized (non-English) version of the game. No words enough to convey how hard the Devil worked to make this bug possible.
changedSome sounds - namely, a card dropping in a slot, and a game speed being changed via a hotkefy - were not playing since god knows when.
changedImproved performance in Exile when arriving in a new city with a lot of cash.
fixedFixed a rare bug that broke the main menu if you were mashing buttons too eagerly during the splash screen.
fixedFixed an erroneous text display in various escaped spirit hauntings.

Chel's patch notes:

Fixed an Apostle legacy bug that made it impossible to heal followers wounded by an enemy Long - but only if you were playing a localized (non-English) version of the game. No words enough to convey how hard the Devil worked to make this bug possible.

  • Some sounds - namely, a card dropping in a slot, and a game speed being changed via a hotkefy - were not playing since god knows when.

  • Improved performance in Exile when arriving in a new city with a lot of cash.

  • Fixed a rare bug that broke the main menu if you were mashing buttons too eagerly during the splash screen.

  • Fixed an erroneous text display in various escaped spirit hauntings.

  • There was a missing colon in a substantial Edge commission's label. Could this be the very last typo in the entire game ?! Will you be able, oh dear players, to spot more ?!

  • MODDING: IDs of entities are now completely case-insensitive for all purposes (in-game access, modifying, inheriting, localizing etc).

  • MODDING: (super nerdy) Console autocomplete suggestions are now only displayed if there's more than 3 characters typed in - this way you aren't presented to choose from every entity in the game that starts with a letter E.

  • HOTFIX A.2: Translation is correctly applied to verbs' initial slots.

Source

Steam News / 1 July 2024

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