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Steam News24 June 20242y ago

Hold your cucumber, almost there!

Dear all, the release is coming during the next few weeks. Probably, we will start a short open beta with all of you who marked the Game for their Wishlist.

Full notes

Full Cucumber update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Compatibility
  • Balance
  • Gameplay
changedthe release is coming during the next few weeks. Probably, we will start a short open beta with all of you who marked the Game for their Wishlist .
addedThe overall the economy will be Simple: - Very regular Item Updates - Trying to minimize a flood of Items - Pool of very special ultra rare items - Once removed Items, will never be added again to the drop pool
changedThis means that depinding on the player count, we will adjust the drop chances and change the Items regulary.
addedA other important aspect is that once an Item has been removed from the drop pool, it will never be added again. Regardless how rare it became.
changedWith this and especially the regular Item changes, we want to keep up a healthy economy.

Cucumber changes

changedthe release is coming during the next few weeks. Probably, we will start a short open beta with all of you who marked the Game for their Wishlist .
addedThe overall the economy will be Simple: - Very regular Item Updates - Trying to minimize a flood of Items - Pool of very special ultra rare items - Once removed Items, will never be added again to the drop pool
changedThis means that depinding on the player count, we will adjust the drop chances and change the Items regulary.
addedA other important aspect is that once an Item has been removed from the drop pool, it will never be added again. Regardless how rare it became.
changedWith this and especially the regular Item changes, we want to keep up a healthy economy.

Dear all,

the release is coming during the next few weeks. Probably, we will start a short open beta with all of you who marked the Game for their Wishlist.

The overall the economy will be Simple:

  • Very regular Item Updates
  • Trying to minimize a flood of Items
  • Pool of very special ultra rare items

Once removed Items, will never be added again to the drop pool

This means that depinding on the player count, we will adjust the drop chances and change the Items regulary.

What is going to happen after the release? After the Release, one of the goals is to have also craftable Items only.

Example (not set): Craft 10 regular Cucumbers to get 1 Silver Cucumber Craft 10 Silver Cucumbers to get 1 Gold Cucumber Craft 10 Gold Cucumbers to get 1 Platinum Cucumber Craft 10 Diamond Cucumber to get 1 Crystal Cucumber ...

In this case example (not yet set) it would need 10000 cucumbers to craft a single Crystal Cucumber.

A other important aspect is that once an Item has been removed from the drop pool, it will never be added again. Regardless how rare it became.

With this and especially the regular Item changes, we want to keep up a healthy economy.

Keep your cucumbers safe and see you soon, Bob

Source

Steam News / 24 June 2024

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