Full notes
Full Cubic Odyssey update
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What changed
- Fixes
- Gameplay
- Server
Cubic Odyssey changes
We’ve added holograms that let you leave text messages on walls or on the ground! We’ve also introduced the long-awaited “Mirror Mode” in the ship editor, saving you tons of time when building your own shuttle. Plus, we’ve fixed a number of bugs.
Gameplay additions
Signs have been added to the game. They are holograms on which the player can choose a text to be displayed. Helps to sort chests but also works as a nice welcome home mat. There’s a sign on a stick for the ground and a screen which can be placed on any surface.
The ship landing beacon can now be crafted and placed by players in their bases.
А much requested “Mirror Mode” added to the ship edit mode. It allows you to create symmetrical structures on both sides of the ship.
Fixes
Ship components will no longer duplicate if you remove them and save/load the game.
Fixed an issue causing the Halloween themed box to erase neighbor blocks.
Fixed an issue causing lightning in outposts to not turn on and off properly.
Fixed some situations causing overlapped NPC spawns.
Fixed the constant regeneration of some pirate bases after cleaning them and reloading the game.
Fixed an issue causing the ship camera to not revert to its original state after resetting the ship structure.
Fixed a bug causing constant spawning o darkness enemies around darkness cores.
Fixed an issue causing some systems to have very little things to buy or sell.
Fixed some situations when an online P2P client would have one of the story NPCs stuck in a darkness prison cell.
Fixed the online session “locked chests” bug, which did not allow hosts to interact with them.
Secondary quests completion issues and duplication glitches have been resolved for Dedicated Server sessions.
The empty space points of interest will no longer show up on players scanners in online sessions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
