Full notes
Full Cubic Odyssey update
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What changed
- Fixes
- Server
- Performance
- Balance
Cubic Odyssey changes
Fixed a number of bugs, object duplication issues, and the inability to complete some of the quests.
Fixed the completion of secondary quests on player hosted sessions for clients
Fixed a situation which ended with the ship weapons being destroyed while connected to a dedicated server
Fixed a crash related to the online session failing to be created
Fixed an issue causing the starting ship to be spawned twice
Fixed an issue which could cause doubling of some main quest NPCs
Placing multiple blocks at once now works properly underwater and replaces water cubes
Fixed the missing meteor shower warning from online sessions
Fixed an issue related to movement of one battery over a stack, which would destroy the stack
Fixed an issue with the ability to purify a planet after destroying a darkness walker as the last dark entity
Multiple fixes to the landing beacons in the online environment to address multiple locks and jitters
Fixed an issue causing doubled objects in cities for online clients
Fixed the appearance of visual effects from different planets on a client’s planet
Fixed an issue with outpost naming starting straight with outpost #2
Source
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