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Steam News8 May 20261mo ago

Cubic Cosmos Patch Notes v1.0.2

Hail, Cosmonauts! See below for details on update v1.0.2. Update Version: v1.0.2 Update Time: 2026/5/8 14:00 UTC Patch Notes: Fixed interaction issues with the hero skill selection screen for gamepads and Steam Deck.

Full notes

Full Cubic Cosmos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition3 changes1 removal
  • Fixes
  • Events
  • Balance
  • Gameplay
  • UI and audio
fixedFixed interaction issues with the hero skill selection screen for gamepads and Steam Deck.
fixedFixed skipping issues when hiding event selection screen for gamepads and Steam Deck.
fixedFixed an issue where two types of card model would remain displayed in your hand.
fixedFixed an issue where hero models could unexpectedly disappear.
fixedFixed incorrect text for extra XP rewarded at the end of runs.
changedIn Level 2 Falsefruit events, the choice to reduce Fatigue damage now also increases hero Might.

Cubic Cosmos changes

fixedFixed interaction issues with the hero skill selection screen for gamepads and Steam Deck.
fixedFixed skipping issues when hiding event selection screen for gamepads and Steam Deck.
fixedFixed an issue where two types of card model would remain displayed in your hand.
fixedFixed an issue where hero models could unexpectedly disappear.
fixedFixed incorrect text for extra XP rewarded at the end of runs.

Hail, Cosmonauts!

See below for details on update v1.0.2.

Update Version: v1.0.2

Update Time: 2026/5/8 14:00 UTC

Patch Notes:

  1. Fixed interaction issues with the hero skill selection screen for gamepads and Steam Deck.

  2. Fixed skipping issues when hiding event selection screen for gamepads and Steam Deck.

  3. Fixed an issue where two types of card model would remain displayed in your hand.

  4. Fixed an issue where hero models could unexpectedly disappear.

  5. Fixed incorrect text for extra XP rewarded at the end of runs.

  6. In Level 2 Falsefruit events, the choice to reduce Fatigue damage now also increases hero Might.

  7. Text description of the Potent trait has been changed to reflect the fact that it does not affect percentage-based attribute buffs.

  8. The Potent trait was intended to be able to stack, but this was not displayed due to a bug. It now functions as intended with a 2 stack maximum and the text description has been changed to reflect this. (Other traits added via events cannot stack).

  9. Fixed an issue where the Potent trait was not included in Doll scoring.

  10. Cards like Dreaming Dragon will no longer pull Refinement from their random sorcery pools.

  11. Fixed an issue where the event option "Choose 1 ≤2 MP pawn to gain Potent" could select pawns with cost > 2 MP.

  12. Improved UI color scheme for better distinguishability.

Thanks for your feedback. We'll keep on fixing any bugs you find!

Source

Steam News / 8 May 2026

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