In this update5
Full notes
Full Cubic Cosmos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Fixes
- Store
Cubic Cosmos changes
Hail, Cosmonauts!
Today we're officially saying goodbye to Early Access and hello to v1.0!
Over the past few months, we've pored over your feedback on a daily basis. Some bug reports made us break out in a cold sweat. Some of your deck builds were so incredible that we had no idea they were even possible. A lot of the changes we made were inspired by you.
This official release wasn't made by us alone—the whole community worked together to help us polish it.
From the moment we released the demo, every piece of feedback, every bug report, and every "hey this game is pretty cool" drove us forward.
Thank you from the bottom of our hearts, for your support and your patience.
v1.0.0 Patch Notes
Hidden boss False Goddess and accompanying hidden run now available. The run can be entered by completing certain Challenge Achievements. Completing this series of Challenge Achievements will unlock the new hidden hero, Shadow of the Goddess, along with 2 hero skills and hero card.
All heroes have new starting decks. You can now choose to turn Common Packs into Common Packs (Choice) at the start of a run.
Added new Enemy Attribute Boost feature to Settings. When enabled, Enemy Attribute Boost dynamically increases enemy attributes in line with your deck's strength, so that you can still enjoy a challenge after building an incredibly powerful deck.
Added new Choice Pack event, allowing you to choose one card from a larger card pool.
Added new Multiple Choice event, allowing you to choose 2 cards from a pool of 5 or 10 cards.
Hero skill slots increased from 2 to 3, allowing you to retain your original skill and up to 2 post-Shapeshift hero skills.
Added a Refresh Storage feature to the Shop. Affter refreshing the Shop, you can use the ‹ and › buttons to look at the Shop's content from before refreshing.
When certain cards spawn in the Shop, the Shop NPC will issue a reminder in a speech bubble.
You can now disable up to 5 hero skills in Act III.
Added a button to some events that lets you view your current deck.
The choice of 3 rewards after defeating each level's boss has been moved to the start of the next level, allowing you to better strategize against upcoming enemies.
After changing the cycle counter on the main menu, it will no longer change after completing a run (the number is displayed in purple, and the true cycle counter is not affected). Cycle counter-related features are also now available, and are connected to Challenge Achievements.
For some cards, Use Count will be shown on the card, displaying information more clearly.
The combo counter in Mastery Mode now has no maximum value (previously 24).
For newly created accounts, clearing runs in the first few chapters will grant more system-generated default Dolls rather than Dolls from other players.
If you enter a run then abandon it without entering combat, this will not be counted as a loss and will not interrupt your streak.
Doll cards appearing in Shops will no longer receive an initial attribute buff from the Shop. To compensate for this, the maximum ratings for Doll cards available in each level of the Shop have been increased.
Added an XP counter to the Achievements screen.
The battle log now displays more detailed information.
The Help screen now offers more detailed information and moving images.
Enhanced cards Manufacture, Transducer, Barbarous Banner, and War God's Blood.
Slightly enhanced bosses Dragondroid, Midnight Augur, Twilight Twins, Datura, and Blizzard Drake.
Improved certain skill effects triggered at the start of battle. They are now triggered before drawing your hand, rather than after.
Improved typesetting for certain UI screens.
Improved detailing for some assets.
Improved notification interactions on Steam Deck.
v1.0 Includes:
3 classes and 12 heroes, including new hero Shadow of the Goddess, unlocked by completing a hidden run
240+ cards and 50+ Relics which can be combined to build an unstoppable deck
10+ difficulty levels to test your might
A Host of Features: Variant Relics, Doll deployment, multi-entry runs, random events
- Endless AdventuresWith fixed and random boss fights and daily challenges, you'll find new thrills in every run
Mastery Mode: Now with no maximum combo limit, letting you test the limits of your deck's power
Gamepad Support: Xbox controller and Steam Deck support
The False Goddess —in Past, Present, and Future variants—is now available as a hidden boss in the official release. Defeat her to unlock the new hidden hero, Shadow of the Goddess. As to how you find her... that's for you to figure out.
The official release also includes new starting decks for each hero and increases hero skill slots from 2 to 3. We hope you'll find brand new ways to step up your deck building game.
New Bundle Available
We've also got two more pieces of good news:
The LONESTAR x Cubic Cosmos bundle and the Rana Card x Cubic Cosmos bundle are now available!
Purchase the bundle to enjoy a 10% discount. If you already own one of the titles, then you'll still receive a discount when you complete the collection.
And during the promotional period, you'll enjoy an extra discount on Cubic Cosmos when purchasing a bundle! No time like the present!
Closing Remarks
We're a small team, and we've poured our blood, sweat, and tears into this release. It might not be perfect, but we feel it's absolutely good enough to show the world.
Of course, that doesn't mean we're resting on our laurels. In the two weeks following the release, we'll keep releasing regular updates to deal with any issues you encounter. And we'll let you know our plans for future content via our community pages. New cards? New Relics? More customizable gameplay modes? We've got a couple of ideas, but first we want to hear what you have to say after you've played the game. So watch this space!
If you have any issues or suggestions, please feel free to hop on our Discord. Our team will do their best to help! And if you like the game, please don't forget to leave a review—it would be extremely helpful.
Thank you for being there for us on our journey!
Inkstone Atelier
Source
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