Full notes
Full CubeZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Maps
- Gameplay
- Balance
- UI and audio
A little Christmas, a little underworld, a little sci-fi. Thank you everyone who's purchased or activated in the past few days, we've had a really good launch so far into Early Access, so we've created some more gear content, patched some slightly unforgiving bugs, tuned the weapons and added a couple more, added a whole new map, Descend which takes place in an underworld type setting, it's a little warm down there. Thanks for all the bug reports and suggestions so far! We actually implemented a few things into this release already! We're making the game our core want to play hopefully and your feedback is key. Help us keep making the game better and better with lots of constructive criticism. New Map:
Descend - underworld lava map
New Items:
Santa Hat
Red Nose
Antlers
New Weapons:
Minigun
Lumos - light saber melee weapon
Candy Cane with Xmas lights
Weapon System Changes:
Small amount of increased accuracy on all weapons while stationary
Weapon spread over time increased on all weapons
Weapon Changes:
- AK47Greatly Increased Accuracy
- P90Greatly Increased Accuracy
- MP7Greatly Increased Accuracy
Economy Changes:
All items and weapons are now priced at 5KP for testing purposes
New Features:
Weapon color customization on MP7, 9mm, and Lumos
Settings menu upgrade (still a work in progress)
Main menu now has a live message we can update at any time and also a button that will change from time to time so the community can vote on our most pressing issue(s)
Source
Changelog.gg summarizes and formats this update. How we read updates.
