Full notes
Full Cubepathy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
Cubepathy changes
Reduced input lag, moves and ability triggers now feel more immediate
Optimized physics calculations - smovement, especially when multiple players are active
Better network efficiency - Reduced bandwidth usage without sacrificing gameplay responsiveness
Known Minor Issues: I'm aware of some minor sync issues that can occur occasionally - they aren't critical and I'll address them in a future update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
