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Steam News14 May 20261mo ago

Performance Improvement (14.05)

Reduced input lag, moves and ability triggers now feel more immediate Optimized physics calculations - smovement, especially when multiple players are active Better network efficiency - Reduced bandwidth usage without s

Full notes

Full Cubepathy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Server
changedReduced input lag, moves and ability triggers now feel more immediate
changedOptimized physics calculations - smovement, especially when multiple players are active
changedBetter network efficiency - Reduced bandwidth usage without sacrificing gameplay responsiveness

Cubepathy changes

changedReduced input lag, moves and ability triggers now feel more immediate
changedOptimized physics calculations - smovement, especially when multiple players are active
changedBetter network efficiency - Reduced bandwidth usage without sacrificing gameplay responsiveness
  • Reduced input lag, moves and ability triggers now feel more immediate

  • Optimized physics calculations - smovement, especially when multiple players are active

  • Better network efficiency - Reduced bandwidth usage without sacrificing gameplay responsiveness

Known Minor Issues: I'm aware of some minor sync issues that can occur occasionally - they aren't critical and I'll address them in a future update.

Source

Steam News / 14 May 2026

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