Full notes
Full CubeGun update
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What changed
- UI and audio
GameMode change
1.Close strategy mode/Coop Mode/Catch ball Mode/Boss Mode,prepare for final version,improve Quick battle Mode 2.Quick Battle: Add flagship with powerful manual skills(use key:Q E R),which has long cast delay. Add wingman's AI mode:follow/auto/stay(use key: 1 2 3),can be used in TPS mode too. Player need kill all enemies in PVE mode,and will fail when your flagship is dead. In PVP mode,you just need to kill enemy's flagship Weapons: Bullet weapon changes:Low damage,can only blocked by Energy-Shield,good at attack enemy from behind Missile weapon changes:High damage,ban be blocked by all defence devices All weapons is redesigned,and most weapon has manual skill Defence devices: all defence devices generate a big energy shield instead of seperated ones.Manual skill will increase the shield for seconds.
Editor
Add clip size/cast delay/damage per bullet to weapon attributes 3D sound effect AI improvements:ships will not change target frequecely Beam lengh bugfix
Source
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