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Steam News19 September 201510y ago

9.19 Upgrade

Weapons' angles are auto-corrected, meaning that they will all aim at one point. Redesigned auto battle UI Removed the remove button Ship texture now uses Physics-based Rendering Buffed mortar's ROF Fixed ships being pu

Full notes

Full CubeGun update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions2 changes1 removal
  • Fixes
  • UI and audio
  • Performance
fixedWeapons' angles are auto-corrected, meaning that they will all aim at one point.
changedRedesigned auto battle UI
removedRemoved the remove button
changedShip texture now uses Physics-based Rendering
fixedFixed ships being pushed back after boomerang return
fixedFixed AI ships moving up and down too much

CubeGun changes

fixedWeapons' angles are auto-corrected, meaning that they will all aim at one point.
changedRedesigned auto battle UI
removedRemoved the remove button
changedShip texture now uses Physics-based Rendering
fixedFixed ships being pushed back after boomerang return
  • Weapons' angles are auto-corrected, meaning that they will all aim at one point.

  • Redesigned auto battle UI

  • Removed the remove button

  • Ship texture now uses Physics-based Rendering

  • Buffed mortar's ROF

  • Fixed ships being pushed back after boomerang return

  • Fixed AI ships moving up and down too much

  • Some tracking on tutorials (so that we can know what is happening)

摆放在不同高度的武器自动校正子弹发射方向,使得没有摆放在水平面上的武器也可以打到目标 自动战斗界面重新设计 pc版本去掉删除物体按钮 飞船材质改为基于物理的渲染(PBR) 强化迫击炮射击频率 回旋镖被反弹后返回时飞船会被挤开bugfix AI飞船会大幅度上下运动bugfix 增加第一个教学关新手转化率跟踪

Source

Steam News / 19 September 2015

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