Full notes
Full CTHULOOT update
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Repeated intro
Hello Chtulooters!
What changed
- Gameplay
- Store
At Pixelnest Studio, we’re back in 🪐 SPACE 🚀 with our new game!
Cosmo Cargo is a roguelike PvE colorful-SciFi inventory autobattler where you fight to preserve chaos in the univers. Collect and combine items in your ship to gain powerful effects and stop the Administrators' terrible plan: the ultimate tidying up of the entire galaxy.
Let’s start with the exciting stuff:
Play it now: we’ve uploaded a webGL demo on itch 👉 https://pixelnest.itch.io/cosmo-cargo!
View store page Note: this does not reflect the final quality of the game. It’s a work in progress version, with bugs and few clunky systems that we will rework. But it sure does give you a good idea of our intent and direction!
Wishlist the game on Steam
Cosmo Cargo You know how it works: devs needs wishlists to get a chance to get picked by the Steam algorithm. Every wishlist count, and you’ll be notified when the game is out!
Join the Discord: chat with us or other playtesters, get insights and share your thoughts about the game.
And now what? We hope to release the game in 2026! We’re actively looking for funding: publisher, contract work, investors, so we can work fulltime on the game.
We have a cool milestone for June internally. We’ll keep you updated!
See you in space this time!
Source
Changelog.gg summarizes and formats this update. How we read updates.