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Steam News10 March 20263mo ago

Announcing Cosmo Cargo + Playable Demo on Itch.io

Hello Chtulooters! At Pixelnest Studio, we’re back in 🪐 SPACE 🚀 with our new game! Cosmo Cargo is a roguelike PvE colorful-SciFi inventory autobattler where you fight to preserve chaos in the univers.

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Repeated intro

Hello Chtulooters!

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • Store
addedAt Pixelnest Studio, we’re back in 🪐 SPACE 🚀 with our new game!
changedCosmo Cargo is a roguelike PvE colorful-SciFi inventory autobattler where you fight to preserve chaos in the univers. Collect and combine items in your ship to gain powerful effects and stop the Administrators' terrible plan: the ultimate tidying up of the entire galaxy.
changedView store page Note : this does not reflect the final quality of the game. It’s a work in progress version , with bugs and few clunky systems that we will rework. But it sure does give you a good idea of our intent and direction!
changedWe have a cool milestone for June internally. We’ll keep you updated!

At Pixelnest Studio, we’re back in 🪐 SPACE 🚀 with our new game!

Cosmo Cargo is a roguelike PvE colorful-SciFi inventory autobattler where you fight to preserve chaos in the univers. Collect and combine items in your ship to gain powerful effects and stop the Administrators' terrible plan: the ultimate tidying up of the entire galaxy.

Let’s start with the exciting stuff:

View store page Note: this does not reflect the final quality of the game. It’s a work in progress version, with bugs and few clunky systems that we will rework. But it sure does give you a good idea of our intent and direction!

  • Wishlist the game on Steam

Cosmo Cargo You know how it works: devs needs wishlists to get a chance to get picked by the Steam algorithm. Every wishlist count, and you’ll be notified when the game is out!

  • Join the Discord: chat with us or other playtesters, get insights and share your thoughts about the game.

And now what? We hope to release the game in 2026! We’re actively looking for funding: publisher, contract work, investors, so we can work fulltime on the game.

We have a cool milestone for June internally. We’ll keep you updated!

See you in space this time!

Source

Steam News / 10 March 2026

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