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Steam News8 March 20265mo ago

Patch Update - Echoes of Hurt

A small but felt patch — sharpening the senses, tightening the controls, and silencing a few lingering disturbances.

In this update2

Full notes

Full Cthulhu's Reach: Devil Reef update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Maps
addedFeel & FeedbackFree look added to the Hut — you can now rotate your view freely while resting between runs.
changedFeel & FeedbackPlayer hurt audio is more prominent — hits land with more weight now. (Community feedback: MrWhitefolks)
fixedBugfixesFixed weapon activation inputs becoming unresponsive after dismissing a tooltip mid-run.
fixedBugfixesFixed eldritch incantations not returning to the pool when skipped at the pedestal. (Community feedback: MrWhitefolks)
changedBugfixesHurt feedback restored — the HUD portrait flash and post-process vignette now correctly trigger when taking damage.
fixedBugfixesFixed incorrect door orientation appearing in certain generated maps.

Cthulhu's Reach: Devil Reef changes

addedFree look added to the Hut — you can now rotate your view freely while resting between runs.
changedPlayer hurt audio is more prominent — hits land with more weight now. (Community feedback: MrWhitefolks)
fixedFixed weapon activation inputs becoming unresponsive after dismissing a tooltip mid-run.
fixedFixed eldritch incantations not returning to the pool when skipped at the pedestal. (Community feedback: MrWhitefolks)
changedHurt feedback restored — the HUD portrait flash and post-process vignette now correctly trigger when taking damage.

A small but felt patch — sharpening the senses, tightening the controls, and silencing a few lingering disturbances.

Feel & Feedback

  • Free look added to the Hut — you can now rotate your view freely while resting between runs.

  • Bullet smoke and line-of-sight now resolve to the precise hit location rather than an approximate one.

  • Player hurt audio is more prominent — hits land with more weight now. (Community feedback: MrWhitefolks)

Bugfixes

  • Fixed weapon activation inputs becoming unresponsive after dismissing a tooltip mid-run.

  • Sanity now correctly reaches zero — all remaining traces of auto-restoration have been purged. (Community feedback: MrWhitefolks)

  • Fixed eldritch incantations not returning to the pool when skipped at the pedestal. (Community feedback: MrWhitefolks)

  • Hurt feedback restored — the HUD portrait flash and post-process vignette now correctly trigger when taking damage.

  • Fixed incorrect door orientation appearing in certain generated maps.

The depths remain unforgiving. Stay sharp.

— The Dev Team 🐙

Source

Steam News / 8 March 2026

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