Full notes
Full Cthulhu's Reach: Devil Reef update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
Cthulhu's Reach: Devil Reef changes
Gameplay & Balance • Weapon upgrades now properly save and load between sessions. (Community feedback: Hydremajor117) • Damage multiplying effects are now calculated based on weapon base damage. (Community feedback: GoodOlRusty)
Audio & Visuals • Fixed bug that caused audio settings to not apply to all audio instances due to duplicate audio mixers. • Added new SFX: – Life Steal effect – Corruption-Fueled start and end – Ignited explosion
Source
Changelog.gg summarizes and formats this update. How we read updates.
