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Steam News28 March 20215y ago

Game Mechanics Explanation

Thank you for playing the demo and help me to improve game quality. Here are some tips that may help players to win the game: - Monster will know your current position when you collect the coin so better run away.

Full notes

Full Cthulhu: Death Escape / 克苏鲁:死亡逃脱 Prototype update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedThank you for playing the demo and help me to improve game quality. Here are some tips that may help players to win the game: - Monster will know your current position when you collect the coin so better run away. - Keep moving instead of hiding behind the wall, monster can find player through walls. - When monster roars, it means it begins to chase you you'd better run! Next week, there will be a final update for demo version on adjusting AI behavior and optimizing the level based on players' feedback: - Enemy will have a FOV that it will not find players hide behind the wall. - New enemies and puzzles. - Full version is still in development, please stay tuned for more information about that. PLEASE START A NEW GAME AND DO NOT LOAD GAME DATA FROM PREVIOUS VERSION IT MAY CAUSE ISSUES AND THE DATA WILL ONLY LOAD LEVEL FROM PREVIOUS VERSION. YOU CAN FIND THE GAME DATA FROM THE LOCAL FILE OF THE GAME: ... escape .... Escape_Data ... Data ... SavedGame

Cthulhu: Death Escape / 克苏鲁:死亡逃脱 Prototype changes

addedThank you for playing the demo and help me to improve game quality. Here are some tips that may help players to win the game: - Monster will know your current position when you collect the coin so better run away. - Keep moving instead of hiding behind the wall, monster can find player through walls. - When monster roars, it means it begins to chase you you'd better run! Next week, there will be a final update for demo version on adjusting AI behavior and optimizing the level based on players' feedback: - Enemy will have a FOV that it will not find players hide behind the wall. - New enemies and puzzles. - Full version is still in development, please stay tuned for more information about that. PLEASE START A NEW GAME AND DO NOT LOAD GAME DATA FROM PREVIOUS VERSION IT MAY CAUSE ISSUES AND THE DATA WILL ONLY LOAD LEVEL FROM PREVIOUS VERSION. YOU CAN FIND THE GAME DATA FROM THE LOCAL FILE OF THE GAME: ... escape .... Escape_Data ... Data ... SavedGame

Thank you for playing the demo and help me to improve game quality. Here are some tips that may help players to win the game: - Monster will know your current position when you collect the coin so better run away. - Keep moving instead of hiding behind the wall, monster can find player through walls. - When monster roars, it means it begins to chase you you'd better run! Next week, there will be a final update for demo version on adjusting AI behavior and optimizing the level based on players' feedback: - Enemy will have a FOV that it will not find players hide behind the wall. - New enemies and puzzles. - Full version is still in development, please stay tuned for more information about that. PLEASE START A NEW GAME AND DO NOT LOAD GAME DATA FROM PREVIOUS VERSION IT MAY CAUSE ISSUES AND THE DATA WILL ONLY LOAD LEVEL FROM PREVIOUS VERSION. YOU CAN FIND THE GAME DATA FROM THE LOCAL FILE OF THE GAME: ... escape .... Escape_Data ... Data ... SavedGame

Thank you for your support and enjoy the game!

Source

Steam News / 28 March 2021

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