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Full 水晶护卫队 Crystals Bureau update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- UI and audio
- Events
水晶护卫队 Crystals Bureau changes
The Crystals Bureau dev team is back. As usual, we haven’t been slacking off this week—instead, we’ve been sprinting to bring you a
Massive content update!
However... please have mercy!
(Sad)Since this was a very tight schedule and our first time implementing these new systems,
The "Bug Encounter Rate" has... well, noticeably increased.
We promise to squash them all as soon as possible. Please be gentle with us! ;)
We also heartfully invite you to join our community (Discord) to roast us directly about any bugs you find. We are eagerly waiting for your feedback!
[New Content & Optimizations]
1.【Treasure Hunt Tasks】Update
Added 4 new Treasure Hunt tasks. It’s now easier to obtain Relics through these tasks.
Added specific hint text for Treasure Hunts.
Adjusted the distribution and reset probability of Treasure Hunt tasks across all levels.
2. In-Game Enemy Alerts
A popup will now appear to show the abilities of new enemies when they first arrive. (You can toggle this off in the Settings menu).
3. Enemy Health Bars
All enemies now display health bars for better combat clarity. (You can toggle this off in the Settings menu).
4. Enemy Loot System Overhaul
Enemies no longer drop Crystals directly. They now drop Treasure Chests! Opening a chest grants random rewards (with a "pity" mechanic to ensure fair drops).
[The Main Event: BOSS INVASION]
Boss Mode is now LIVE!
Some monsters will now mutate into powerful Bosses! They are much tougher to kill, but defeating them rewards you with a Boss Chest. These chests contain massive rewards and grant you a "Choose 1 of 3" power-up effect to strengthen your defense.
As always, we are moving forward hand-in-hand with our players.
See you next Saturday!
— The Crystals Bureau Team
Source
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