What changed
0 fixes1 addition0 changes0 removals
addedSeveral months after being Greenlit, the new XL edition of the game is nearly ready! I spent the past weekend feverishly playing through the game and tracking down any remaining little issues (it's apparently about 12 hours long now, and that's if you know what you're doing). I found one major one, where the game counted the number of items you'd made using the new Synthesizer menu wrongly - so I'm incredibly glad I caught that before release. The trading cards and game rewards like badges and emoticons are now uploaded and waiting for approval - when I get the word on those, hopefully in a couple of days, it should be time for release!
Crystal Towers 2 XL changes
addedSeveral months after being Greenlit, the new XL edition of the game is nearly ready! I spent the past weekend feverishly playing through the game and tracking down any remaining little issues (it's apparently about 12 hours long now, and that's if you know what you're doing). I found one major one, where the game counted the number of items you'd made using the new Synthesizer menu wrongly - so I'm incredibly glad I caught that before release. The trading cards and game rewards like badges and emoticons are now uploaded and waiting for approval - when I get the word on those, hopefully in a couple of days, it should be time for release!
Several months after being Greenlit, the new XL edition of the game is nearly ready! I spent the past weekend feverishly playing through the game and tracking down any remaining little issues (it's apparently about 12 hours long now, and that's if you know what you're doing). I found one major one, where the game counted the number of items you'd made using the new Synthesizer menu wrongly - so I'm incredibly glad I caught that before release. The trading cards and game rewards like badges and emoticons are now uploaded and waiting for approval - when I get the word on those, hopefully in a couple of days, it should be time for release!