In this update8
Full notes
Full Crystal Raiders VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Balance
Crystal Raiders VR changes
The arena mode:
A new gamemode will be available soon, later this month. In the Arena mode, the raiders have to fight against waves of enemies. To unlock this mode, you'll have to find the first part of the artifact.
Changes coming later this year:
Weapons:
Hammer rework
Visual and auditorial feedback changes:
Clearer feedback on players receiving damage
More visible grenades falling from the bombs
Clear announcements when player level ups
Victory area improvements
Enemy animation improvements
New traps:
Traps where a ball is shot from the spawner that needs to be dodged
Mines
New looting mechanics:
Golden bombs that give you loot. If you can catch them!
Destructible items that drop loot or spawn enemies
Chickens found in cages during the runs, if you save them, they convert to dwarfs and give player tips and loot
Collectable keys in levels, which unlock chest on the starting island when you collect them all. The chest contains rare items.
Customization items:
New items found as loot in secret areas
Add weapons with temporary power (30s) or for the level
Power ups found in levels
Ambience improvements:
flying birds, leaves, flies etc.
Story / game world:
Tutorial improvement and story
Female dwarfs
Source
Changelog.gg summarizes and formats this update. How we read updates.
