In this update2
Full notes
Full Crystal Guardians Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Crystal Guardians Prologue changes
Thank you to all the people reporting bugs and suggesting ideas in the discord and on the discussion page! It's greatly appreciated :)
And thanks to all the people that left a review, those help me out a lot!
Here are the fixes/changes:
Decreased the amount of particles spawning when boulder tower uses seismic slam, should get rid of the lag spikes - Fixed a couple bugs regarding the stone of attack speed and stone of damage. (this took some time, but it they should work perfect now!) - Fixed a bug where you could level all tower abilities when having 1 tower hit level 10 - Re-balanced the waves 20-30 and 30-40 (not the boss waves!) - Changed names to Flamethrower - Added a timer, can be enabled in the game settings in-game (it's turned off by default!!) - Added the ability to zoom in via - and + key, also added this to the tutorial - Fixed the bug where you get an achievement for a boss wave while dying to it
Source
Changelog.gg summarizes and formats this update. How we read updates.
