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Steam News8 August 20265h ago

Patch 1.1.0 Notes

Our first major update is live! New Features Added in game announcements! You can now cast most spells while holding a weapon!

In this update3

Full notes

Full Crystal Conquest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions10 changes5 removals
  • Gameplay
  • Workshop
  • Balance
  • Fixes
  • Server
addedNew FeaturesAdded in game announcements!
addedNew FeaturesYou can now cast most spells while holding a weapon! Some spells require slamming your hammer on the ground or shooting an arrow
changedNew FeaturesMajor bot improvements (dodging, blocking, dashing/teleporting, healing, fleeing, guardian movement, etc...)
addedNew FeaturesBoulders can now be launched with any Geomancer weapon!
removedBalancing ChangesCrystal lockout timers no longer increase past 30 seconds
changedBalancing ChangesAdjusted bot difficulty in Conquest and lowered it for multiplayer matches

Crystal Conquest changes

addedAdded in game announcements!
addedYou can now cast most spells while holding a weapon! Some spells require slamming your hammer on the ground or shooting an arrow
changedMajor bot improvements (dodging, blocking, dashing/teleporting, healing, fleeing, guardian movement, etc...)
addedBoulders can now be launched with any Geomancer weapon!
removedCrystal lockout timers no longer increase past 30 seconds

Our first major update is live!

New Features

  • Added in game announcements!

  • You can now cast most spells while holding a weapon! Some spells require slamming your hammer on the ground or shooting an arrow

  • Major bot improvements (dodging, blocking, dashing/teleporting, healing, fleeing, guardian movement, etc...)

  • Boulders can now be launched with any Geomancer weapon!

Balancing Changes

  • Crystal lockout timers no longer increase past 30 seconds

  • Adjusted bot difficulty in Conquest and lowered it for multiplayer matches

  • Lowered Geomancer damage by ~10%

  • Reduced ring upgrade costs

  • Reduced Vacuum Burst's silence duration to 3 seconds

  • Removed two hand mana cost penalty when a spell or weapon in one hand is fully charged

  • Reduced levels of some of the bots in the last two levels of Gauntlet

  • Reduced the amount of homing for most projectiles

  • Reduced the damage of super golems

Bug Fixes and Improvements

  • Fixed various issues with bot hand positioning and twisting

  • Removed spell cast delays on various spells like the Boulder in multiplayer matches

  • Fixed a bow issues where the string could get stuck or the secondary arrow mode would always activate

  • Improved weapon throwing accuracy

  • Improved spell hit and block accuracy at high latency

  • Prevented players from damaging guardians when outside their attack range

  • Fixed a crash that could happen while using weapons in multiplayer matches

  • Fixed issues with golem aiming and golems getting stuck

  • Fixed an issue which caused the barrier spell to shift position rapidly

  • Some spell effects no longer make long streaks when spawning in multiplayer matches

  • Spell menu changes: Spell menu spells are no longer restricted to one hand

  • Many minor fixes

Source

Steam News / 8 August 2026

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