Update log
Full Crystal Conquest update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Balance
- Fixes
New Features:
Added quests to the game! New players will start off with two intro quests and a new quest will be available every week. Check out the quest book in the starting Hub
Added the Love Grenade item which can charm your enemies! This can be purchased from the inventory shop in the Hub or earned from the first weekly quest!
Added difficulty settings to Conquest mode for Solo play. You will earn more crystals at higher difficulties
Made various improvements to the bot AI. Bots are now better at defending crystals and avoiding dangerous areas
Balancing Changes:
Adjusted attack speed requirements for various spells. Daggers will now deal damage at low speeds
Golems on the winning team will now receive a stat boost once a Conquest match has lasted 15+ minutes. This boost will start small and grow over time. This will help end a long running match
Reduced the range of arrows from the Aeromancer's bow
Reduced damage taken in the Practice Conquest mode from 75% to 40%
Bug Fixes:
Fixed issues where tower projectiles would not aim properly at far away targets
Fixed issue where weapons might not get thrown correctly
Added missing icons for Shadow element spells and the Bane status effect
Fixed some issues with player message text display in the Practice match
Source
