Update history
Latest Cryptr updates
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- Cryptr
Hotfix #2 hotfix bugaloo
Updated the new desert map so the enemies do not fall through the floor anymore.
Announcement1 changeMaps - Cryptr
Hotfix August 27, 2023
Fixed a navmesh issue on the new desert dungeon preventing enemies from moving (more fixes to come for improving this map's terrain) Fixed a bug causing the player to spawn in the wrong location in the new dungeon level…
Announcement3 changesFixMaps - Cryptr
August 27 patch notes
New Archer talent tree ability - Vigor New Archer ability - summon Bear (gives player HP regen bonus, may fall asleep) New Archer ability - summon Bird (gives player mana regen bonus) Added more decor to the first hub l…
Store11 changesFixGameplay - Cryptr
August 23 patch notes
In-game volume drops to 10% of its previous value when the player opened the menu (hits escape) Added unique UI sounds for pause menu buttons
Announcement1 changeUI/audio - Cryptr
August 20 patch
Added mountains to the background in the fourth tower dungeon Added rain to the fourth tower dungeon Added new visual effects to the mana and health fountains in the first scene Near the armor and item NPCs in the first…
Announcement7 changesFixGameplay - Cryptr
August 20 patch notes
Updated first dungeon to be bigger and have a few extra enemies Added Astral Projection to the Sorcerer's talent tree Added Warp Time to the Sorcerer's talent tree Added Storm Surge to the Sorcerer's talent tree Added P…
Store8 changesFixGameplay - Cryptr
August 2 patch notes
Fixed Exit Dungeon button in the pause menu Updated the maze dungeon for unlocking the dog companion
Announcement2 changesFixGameplay - Cryptr
July 28 patch notes
Fixed Knight Q text not displaying on player's UI Fixed Level Up text and effects not displaying when player leveled up Added improved occlussion culling for start scene and the first dungeon Adjusted stat point UI to f…
Announcement4 changesFixUI/audio - Cryptr
July 28 hotfix/patch
Fix for pause menu not displaying correctly Fix for Skill Points not displaying correctly Removed push back effects causing enemies to slide into walls
Announcement1 changeGameplay


