Full notes
Full Cryptis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Balance
Cryptis changes
Update 1.1 Notes:
Major Changes:
New intro cutscene
Improved ranged enemy AI
New sword heavy attack ability (Activated with the right mouse button/aim down sights button)
Enemies now have dynamic movement speeds depending on the difficulty
Significantly improved final boss arena
Improved graphics in arenas on the first map
Minor Changes:
Buffed Pistol by increasing clip size and damage
Buffed LMG by increasing clip size and fire rate
Improved default keybindings
Miscellaneous bug fixes
Improved audio mixing
Improved lantern lighting quality
Fixed performance issue which occurs in certain location on second map
Source
Changelog.gg summarizes and formats this update. How we read updates.
