Full notes
Full Crypt Hunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
We have Changed a lot from 0.1.0 to 0.1.1. This patch is mostly just foundation improvements to make the game better moving forward. You'll notice a lot of fundamental changes in how the game is played. If you're interested here is the full patch notes
Interaction
All grabbing is now done using the triggers
things that can be interacted with now glow when hovering your hand over it
Hands are now corporeal! no longer translucent.
added two holsters to the hips so you can store weapons at your side.
Handles are now on doors that you use to open them.
Movement
Three movement options
can be accessed by pressing the menu button
Sliding using the trackpad
Slide teleport using a teleport that will slide you to your destination
blink teleport that will blink you to your destination
Miscellaneous
Added music to the tavern
Now will display the name of the weapon and it's stats when looking at it.
a new death area.
tweaks to the battle system
updates to much of the dungeons so you can't fall through anymore.
In the coming updates
We realize many people would like some more feature rich updates coming and this last update was really just a foundation to add more to the game now. A few things you will be seeing is, new enemies, new environments, Magical weapons, drinkable potions, and a lot more. Thanks for being a part of this and we think you are going to enjoy where we are going.
Source
Changelog.gg summarizes and formats this update. How we read updates.