HomeGamesUpdatesPricingMethodology
Steam News29 September 20178y ago

Crypt Hunter 0.1.1 Release Notes.

We have Changed a lot from 0.1.0 to 0.1.1. This patch is mostly just foundation improvements to make the game better moving forward. You'll notice a lot of fundamental changes in how the game is played.

Full notes

Full Crypt Hunter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions5 changes1 removal
  • Gameplay
  • Store
  • UI and audio
changedWe have Changed a lot from 0.1.0 to 0.1.1. This patch is mostly just foundation improvements to make the game better moving forward. You'll notice a lot of fundamental changes in how the game is played. If you're interested here is the full patch notes
removedHands are now corporeal! no longer translucent.
addedadded two holsters to the hips so you can store weapons at your side.
changedHandles are now on doors that you use to open them. Movement
changedThree movement options
changedcan be accessed by pressing the menu button

We have Changed a lot from 0.1.0 to 0.1.1. This patch is mostly just foundation improvements to make the game better moving forward. You'll notice a lot of fundamental changes in how the game is played. If you're interested here is the full patch notes

  • Interaction

  • All grabbing is now done using the triggers

  • things that can be interacted with now glow when hovering your hand over it

  • Hands are now corporeal! no longer translucent.

  • added two holsters to the hips so you can store weapons at your side.

  • Handles are now on doors that you use to open them.

    Movement

  • Three movement options

  • can be accessed by pressing the menu button

  • Sliding using the trackpad

  • Slide teleport using a teleport that will slide you to your destination

  • blink teleport that will blink you to your destination

    Miscellaneous

  • Added music to the tavern

  • Now will display the name of the weapon and it's stats when looking at it.

  • a new death area.

  • tweaks to the battle system

  • updates to much of the dungeons so you can't fall through anymore.

In the coming updates

We realize many people would like some more feature rich updates coming and this last update was really just a foundation to add more to the game now. A few things you will be seeing is, new enemies, new environments, Magical weapons, drinkable potions, and a lot more. Thanks for being a part of this and we think you are going to enjoy where we are going.

Source

Steam News / 29 September 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.