Full notes
Full Crypt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
New Additions
FOV Silder
The Greggening
Additional Mechanic to Win the Game (uh oh)
Three new achievements
Balance Changes
Significantly increased stamina total while slowing regen
AI now much faster on higher phases. It will be able to kill you.
AI significantly faster if you failed needed pre-requisite to win the game :)
Bugfixes
Fixed alignment on one of the win rooms with the floor of the maze.
Fixed issue where footsteps would not play on the Bridge.
Fixed lighting issue with win room symbols.
Fixed issue where stamina would recharge when paused
Source
Changelog.gg summarizes and formats this update. How we read updates.
