Full notes
Full Crumbling update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- Store
- UI and audio
Crumbling gets its first update v1.0.12
A few weeks after releasing the Crumblings into the wild, we have made a few changes and fixes with this update. Most importantly, this update comes with thumbstick locomotion and some quality-of-life improvements.
New
Thumbstick locomotion. You can configure step-wise and continuous in the menu.
Skip mini games.
Stars for your performance when beating a boss.
Changes
Spiky balls now have way cooler movement. You can swing them at your foes by moving around.
'Missing Page' text in comics is now localized.
Fixes
The spiky ball doesn't deal infinite damage anymore when it has the burn-upgrade (whoopsie).
Fixed some toys in the store that couldn't be grabbed.
Narrator slider shows correct volume.
Controller vibration targets whatever hand you are wielding the Crumbling with.
Hands disappear when closing the in-game menu using the menu button.
Scale setting is now saved.
Confident & Berserk collectible aura sound stops again and isn't as loud.
Shaman projectile totems aim at the Golem heart.
No comic page popping up after defeating a boss a second time.
What's next?!
We are currently working on multiple things in parallel. More Crumblings and theme worlds are in the making. So stay tuned!
Join the Community If you want to participate and suggest cool new content & features, chat with us on Discord https://discord.gg/k3PPEQ54W6
Source
Changelog.gg summarizes and formats this update. How we read updates.
