In this update4
Full notes
Full Crumble update
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What changed
- Performance
- Events
- Gameplay
- Fixes
- Store
Crumble changes
A lot of small stuffs, including the annoying random crash when finishing a world. Here they are:
Features:
A gameplay option has been added to the game, it is called "Camera assist" and will allow you to turn on/off the automatic camera turning event in some levels. It is on by default.
The score required to unlock stars in levels has been greatly improved to make it easier to unlock, around 1 minute added to each stars (roughly).
Bugs:
Random crash happening when completing a new world has been fixed, if you're still experiencing crashes please report them in this update entry! ːsurprisedstarː
Removed the "Infinite Jump" cheat that was hidden in the terminal
Coming back from the transition scene when loading a level to the main menu will not bug out the cinematic black bands anymore
When going into the trigger event in 2A (bursting out of the clouds) and reloading the level, the player's movement will now be properly reset.
The blob achievement in the demo version of Crumble is now completely fixed!
Optimization:
The automatic turn event will now trigger only past a fixed velocity threshold. Making slow turns less confusing.
Added death triggers behind the last choochoo train in 3E
The stuttering of the player in 2A has been greatly reduced
Some colliders have been optimized to deal with high velocity more efficiently, especially in 2E with the snakes!
Some UI sizes have been polished
Camera event in 3B (the air hoops thingy) has been polished, you won't get stuck on a random platform with a still camera watching you slowly fall to your death.
I would like to thank「PyNe」 for working on finding most of those little bugs and optimization issues! ːhappysunfaceː
What's next?:
I'm still working hard on the Nintendo Switch version, I plan on supporting more languages; for now Crumble supports: English/French/Spanish/German/Russian/Japanese/Chinese. And I want to finish working on extra optional levels to release on the same day as the Switch port! A tool to customize skins (with workshop too) is in gear. Lastly I'm working on adding Stickers/Animated backgrounds/Animated profile pictures and other steam community stuffs that I think look very cool ːcrumbleː
Have a great day everyone!
Source
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