Full notes
Full Cruelty Squad update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Cruelty Squad changes
Cruelty Squad is now finally out of early access!
Changes since the last EA build:
New level.
New ending.
New weapon.
New unlockable game mode.
Extended organ markets.
Two new implants.
New dialogue for some targets.
Pain.
Changes during the early access period:
Lots of optimization and bug fixing, compared to the initial release it's possible to run the game on much lower end computers.
Controls are smoother, now possible to go up stairs without getting stuck on everything.
6 new levels. (Technically 5 completely new ones, but one was turned into a fully playable level.)
2 new endings.
8 new weapons.
17 new implants.
Hidden new game+ type of thing.
New enemy types.
Stock market simulation.
Organ harvesting integrated with the stock market.
Fishing integrated with the stock market. (70+ different fish to find!)
And lots of other minor things that I can't remember right now.
Big thanks to everyone in the community, and also my friends who have supported me during this development process. This isn't the end, I will continue fixing bugs (I'm sure there's still some I've missed or forgotten to fix) and adding stuff, but the pace will be slower and there will be absolutely no promises of any specific features. Enjoy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
