Full notes
Full CRUEL update
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What changed
- Compatibility
- UI and audio
List of changes
Features: - Controller support (xbox, steam controller symbols) - Aim assist (toggle in gameplay settings) - Steam cloud support
Tweaks & Fixes:
- Bird collision fix
- Bird gib spawn fixed
- Dupe can glitch fixed
- Decreased zed fitness heal amount
- Increased initial headhunter amount
- Aftertaste
(instakill) effect is now blue and less view restrictive - Quit game on pause and death screen returns to main menu - UI elements no longer overlay on pause screen - Some Audio not bound to SFX channel - Auto equip SMG now works - Skip text now bound to more buttons - Added skip initial Warning message - melee trail appears - monkeys are no longer active in pause - Bullets are no longer active on pause - Ghost sometimes gets stuck on stairs fix - Improvements to enemy pathfinding - Text appears faster on name select and ritual select - Some additional lines added to dog at the end - Viewport texture fix on loading screen indicator (this could potentially be what's causing the weird purple bug) - Tutorial screen updates mapping and shows controller bindings if controller in use - On progress selected Dog can still be heard panting in the loading screen
I'll be working on a big content update this will include
- Additional level gen elements - Break out level - Additional enemies - Additional Perks/Better balancing - Additional Rituals - Endless mode - Steam achievements - Translations - More unlockables
You can find a public Trello of upcoming changes here Public Roadmap
Thank you all for the ongoing support and feedback!
Source
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