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Steam News19 February 20264mo ago

Patch Notes for Feb 19

Gameplay changes Rework Orb of Binding: bound modifiers are now associated with the item's slot, so that the bound modifiers apply to any item equipped.

In this update2

Full notes

Full Crucible of the Forgotten update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes4 additions4 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
  • Performance
changedGameplay changesRework Orb of Binding: bound modifiers are now associated with the item's slot, so that the bound modifiers apply to any item equipped. This gives more flexibility after you have bound modifiers, and opens up the possibility of binding modifiers from items you would not otherwise use.
addedGameplay changesMap features now have an edge of screen indicator if they would be on screen at maximum zoom
addedGameplay changesSpecial elite enemies now have life bars
changedGameplay changesWhen the boss of the Bounds appears as an additional boss, it will start in its third phase (post-resurrection). This is to address dual boss battles being unduly prolonged by this boss.
addedGameplay changesAdded floating damage numbers when the player character takes damage - a setting has been adding to display damage numbers for enemies as well.
changedGameplay changesJade skull is now automatically used 1.5 seconds after all players are dead

Crucible of the Forgotten changes

changedRework Orb of Binding: bound modifiers are now associated with the item's slot, so that the bound modifiers apply to any item equipped. This gives more flexibility after you have bound modifiers, and opens up the possibility of binding modifiers from items you would not otherwise use.
addedMap features now have an edge of screen indicator if they would be on screen at maximum zoom
addedSpecial elite enemies now have life bars
changedWhen the boss of the Bounds appears as an additional boss, it will start in its third phase (post-resurrection). This is to address dual boss battles being unduly prolonged by this boss.
addedAdded floating damage numbers when the player character takes damage - a setting has been adding to display damage numbers for enemies as well.

Gameplay changes

  • Rework Orb of Binding: bound modifiers are now associated with the item's slot, so that the bound modifiers apply to any item equipped. This gives more flexibility after you have bound modifiers, and opens up the possibility of binding modifiers from items you would not otherwise use.

  • Map features now have an edge of screen indicator if they would be on screen at maximum zoom

  • Special elite enemies now have life bars

  • When the boss of the Bounds appears as an additional boss, it will start in its third phase (post-resurrection). This is to address dual boss battles being unduly prolonged by this boss.

  • Added floating damage numbers when the player character takes damage - a setting has been adding to display damage numbers for enemies as well.

  • Jade skull is now automatically used 1.5 seconds after all players are dead

  • Crafting options to add dualcasting modifier and tier 1 attribute modifier now state that they require an item without a prefix/suffix respectively

Bug fixes

  • Fixed an issue that could prevent stages from ending while Armageddon was active

  • Fixed Gravity Collapse World Eater area of effect modifier applying to all existing effects instead of each effect

  • Fixed a performance issue with Gravity Collapse at extremely high areas of effect

  • Fixed the error message for adding an attribute modifier to an item incorrectly stating the item already has a prefix instead of a suffix

  • Fixed the victory screen incorrectly stating you got a new high score when you didn't

  • Fixed some incorrect calculations in how merged areas of effect computed their final effect

  • Fixed an issue that allowed crafting modifiers from the same group on an item, resulting in an invalid state

  • Improved memory usage and stability when UI scale other than medium is selected

Source

Steam News / 19 February 2026

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