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Steam News12 February 20264mo ago

Patch Notes for Feb 12

New Features Added Accessories to Codex Added a new world modifier and associated achievement Gameplay Changes Reduced the frequency of bombard type enemies, with more impact on later stages.

In this update3

Full notes

Full Crucible of the Forgotten update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes9 additions9 changes2 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Events
  • Performance
addedNew FeaturesAdded Accessories to Codex
addedNew FeaturesAdded a new world modifier and associated achievement
changedGameplay ChangesReduced the frequency of bombard type enemies, with more impact on later stages. This won't change anything if you are already erasing everything offscreen, but if you have a slower build this will make them less oppressive.
changedGameplay ChangesFrostbloom now deals 1% more damage per 1 life
changedGameplay ChangesFrostbloom now counts as a water and air invocation spell
removedGameplay ChangesRemoved projectile tag from Blazing Whirlwind

Crucible of the Forgotten changes

addedAdded Accessories to Codex
addedAdded a new world modifier and associated achievement
changedReduced the frequency of bombard type enemies, with more impact on later stages. This won't change anything if you are already erasing everything offscreen, but if you have a slower build this will make them less oppressive.
changedFrostbloom now deals 1% more damage per 1 life
changedFrostbloom now counts as a water and air invocation spell

New Features

  • Added Accessories to Codex

  • Added a new world modifier and associated achievement

Gameplay Changes

  • Reduced the frequency of bombard type enemies, with more impact on later stages. This won't change anything if you are already erasing everything offscreen, but if you have a slower build this will make them less oppressive.

  • Frostbloom now deals 1% more damage per 1 life

  • Frostbloom now counts as a water and air invocation spell

  • Removed projectile tag from Blazing Whirlwind

  • Miracle of Creation now grants 3 attunement (previously 1) per 1 second cooldown

  • Ignite is now removed from players when reviving or moving stages

  • Conduit and Combo now have cooldown time inversely proportional to numen (100 numen grants 50% less cooldown)

  • Archer elite now does significantly less damage to bosses

  • Item crafting UI now shows the type of modifiers already on the item (prefix, suffix, auxiliary)

  • Long Stride now grants 25% increased movement speed (from 30%)

  • Endurance now grants 30% increased resilience (from 25%)

  • Font of Power now grants 40% increased spellpower (from 32%)

  • Event: Winged Statue -> "Form a contract with the bound spirit" now grants 8 maximum life per base attribute (from 10)

  • Improve the targeting behavior of Soul Siphon and Inferno Insignia so that they will still prioritize targets where 40% of the hex duration has expired. Previously targets with the hex on them of any duration would be de-prioritized.

  • Smolder and Rage now has the following description: "Ignites you inflict are also applied to yourself. Gain excitement per 100 premitigation damage taken from ignite for 2 seconds, with an additional 2 seconds per 1000 premitigation damage per second currently being taken from ignite. You have 400% more resilience against self-inflicted ignite damage."

  • Legion -> Loyalty upgrade now grants "When you take fatal damage, instantly recover 5% of maximum life per summon and destroy all summons" (from 1%)

Other Improvements & Fixes

  • Improved background terrain visuals

  • Improved some visual effects at large areas of effect

  • Ignite on players now displays the damage that will be dealt after player damage scaling takes effect

  • Energy indicator now does not turn red unless the spell is at maximum energy and full charges

  • Fixed an issue where Reach from Beyond could crash the game

  • Fixed an issue where enemies could be killed more than once (this did not grant any additional rewards but was causing other problems)

  • Fixed Fiery Strike's Radiant Blade not displaying its visual effect

  • Fixed Erudition not being saved on Remembrance characters

  • Fixed some world and character modifiers not being applied on Remembrance characters

  • Fixed Headhunter only being able to grant one player the buff. Now it will work for every player that has applied the hex regardless of which effect is the strongest.

Source

Steam News / 12 February 2026

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