Full notes
Full Crucial Throw update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
A holy quack rings through the Universe, the construction of a new arena is now complete
New Map: School
A new map is now available for testing. Travel to Weebulu's homeworld and discover why he's such a great guy.
New Level Ingredient: Teleporter
Use it to gain speed or throw enemies off your tail. You can find it at School. Other maps may receive a set of teleporters in future updates
UI: A new iteration of the HUD and scoreboard have been implemented to reduce screen clutter. Expect more changes to the HUD in future updates
The ball despawn bar now moves with the ball and players (when the ball is held) instead of being locked to the top of the screen
Team score has been moved and integrated into defender zones
The speedometer has been moved from the HUD to the scoreboard
The UI that appears when a team scores has been updated to improve clarity
Other minor UI changes
Misc:
Controllers now wait for input before being assigned to a player slot
Source
Changelog.gg summarizes and formats this update. How we read updates.
