Full notes
Full Crownseeker update
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What changed
- Maps
Crownseeker changes
The hunt is on.
Crownseeker's just hit v1.0 — the version we've been building toward all spring — and it's live now for Steam Next Fest, June 15–22.
Hunt by day, hunt by night — gold relics in the light, purple in the dark, find them all and the Crown waits, if you survive the siege.
What's in the demo:
The full core loop: two hunts on one procedurally generated map — gold relics by day, purple relics by night
Hunger, weather, fog of war, and campfires to bridge the cycle
Six biomes and the creatures that call them home — wolves, bandits, wraiths, bog hags, and one procedurally named elite hunting you every run
Relic and equipment drops with unique bonuses, so every run builds different
Meta-progression modifiers that carry your lessons forward
The Crown siege — survive the hunt, then survive what comes for the Crown
Seed-based leaderboards — daily seeds, random seeds, or custom seeds. Same map as everyone else. Prove it.
If Crownseeker looks like your kind of hunt, a wishlist genuinely makes a huge difference for a solo project like this one.
The Crown is yours to claim. Probably.
— Jeremy
Source
Changelog.gg summarizes and formats this update. How we read updates.
