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Steam News16 October 20214y ago

Patch 4.0.5 HOTFIX update

Hello friends. To briefly outline the state, a recent patch was released with a bunch of upgrades and a promised DLC - Booze and Liquor for owners of the season pass.

In this update2

Full notes

Full Crossroads Inn Anniversary Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello friends.

What changed

4 fixes0 additions5 changes0 removals
  • Events
  • Fixes
  • Store
  • Server
changedTo briefly outline the state, a recent patch was released with a bunch of upgrades and a promised DLC - Booze and Liquor for owners of the season pass. And after that there was a quick hot fix, supported with your feedback and responses pointing out some snags.Moreover, we mentioned earlier that issues regarding Act III were really tricky, required sharp cuts and, simply saying, more time to execute fixing. That was the sole reason for dividing it into two parts.
changedTo briefly outline the state, a recent patch was released with a bunch of upgrades and a promised DLC - Booze and Liquor for owners of the season pass. And after that there was a quick hot fix, supported with your feedback and responses pointing out some snags.More to the point. Today, time has come to announce the release of the second part, hopefully bringing you more good than before. Main focus was obviously on the Act III, however we have some additional patch notes to proclaim, related to the some general issues.
fixedHave a look at patch notes:Fixed several issues regarding Act III Blocked the option to switch to a different path mid-quest. Fixed many broken dialogues leading to a dead end. The ending of the Baron’s path is now fixed. Fixed text not fitting in task window for many quests. Fixed triggering and the content of the drunk Martyn’s dialogue. Fixed multiple ‘Conversation’ buttons present when right-clicked on Ganis. Fixed multiple subtasks when partnering up with fractions.
fixedHave a look at patch notes:Fixed the issue of cutscene playback speed relating to in-game speed.
fixedHave a look at patch notes:Fixed an issue where servants weren’t able to pick up dirty mugs and plates from tables.
changedHave a look at patch notes:A note: Please, be aware that this patch requires you to start a new game or load a save not older than the very end of Act II. We are aware that some issues mentioned by you are still not fixed, but we wanted to release fixed Act III as soon as possible because it was previously unplayable due to ongoing work on it.

Crossroads Inn Anniversary Edition changes

changedMoreover, we mentioned earlier that issues regarding Act III were really tricky, required sharp cuts and, simply saying, more time to execute fixing. That was the sole reason for dividing it into two parts.
changedMore to the point. Today, time has come to announce the release of the second part, hopefully bringing you more good than before. Main focus was obviously on the Act III, however we have some additional patch notes to proclaim, related to the some general issues.
fixedFixed several issues regarding Act III Blocked the option to switch to a different path mid-quest. Fixed many broken dialogues leading to a dead end. The ending of the Baron’s path is now fixed. Fixed text not fitting in task window for many quests. Fixed triggering and the content of the drunk Martyn’s dialogue. Fixed multiple ‘Conversation’ buttons present when right-clicked on Ganis. Fixed multiple subtasks when partnering up with fractions.
fixedFixed the issue of cutscene playback speed relating to in-game speed.
fixedFixed an issue where servants weren’t able to pick up dirty mugs and plates from tables.

To briefly outline the state, a recent patch was released with a bunch of upgrades and a promised DLC - Booze and Liquor for owners of the season pass. And after that there was a quick hot fix, supported with your feedback and responses pointing out some snags.

Moreover, we mentioned earlier that issues regarding Act III were really tricky, required sharp cuts and, simply saying, more time to execute fixing. That was the sole reason for dividing it into two parts.

More to the point. Today, time has come to announce the release of the second part, hopefully bringing you more good than before. Main focus was obviously on the Act III, however we have some additional patch notes to proclaim, related to the some general issues.

Have a look at patch notes:

  • Fixed several issues regarding Act III

    • Blocked the option to switch to a different path mid-quest.

    • Fixed many broken dialogues leading to a dead end.

    • The ending of the Baron’s path is now fixed.

    • Fixed text not fitting in task window for many quests.

    • Fixed triggering and the content of the drunk Martyn’s dialogue.

    • Fixed multiple ‘Conversation’ buttons present when right-clicked on Ganis.

    • Fixed multiple subtasks when partnering up with fractions.

  • Fixed the issue of cutscene playback speed relating to in-game speed.

  • Wells are working properly again for Sandbox and Campaign excluding Act 0.

  • Fixed an issue where servants weren’t able to pick up dirty mugs and plates from tables.

A note: Please, be aware that this patch requires you to start a new game or load a save not older than the very end of Act II. We are aware that some issues mentioned by you are still not fixed, but we wanted to release fixed Act III as soon as possible because it was previously unplayable due to ongoing work on it.

Known issues:

  • Seers fraction quest - you have to right-click on Martyn and choose ‘Conversation’ to talk to him and progress.

  • Dishwashers do not show the number of objects they store.

  • Well not working in Act 0.

  • Issue of servers not serving food and drinks still does occasionally happen. During our testing, it happened once per many, many saves.

There’s no need to mention you can bring us your feedback on how the game works for you right now. We know that, even though the game is being fixed pretty often, we can count on you!

Klabater team,

Source

Steam News / 16 October 2021

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