Full notes
Full CrossOver: Roll For Initiative update
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What changed
- Fixes
- Gameplay
- Balance
CrossOver: Roll For Initiative changes
Fixed intro/win text for sci-fi Online Scenario #3 (thanks @QuanticFlux & @FoxHollowGames!) - it had the solo version text instead
Reduced animation speed of Writhing Mass boss, it was a tad too jiggly
In the fantasy Co-op Scenario #7, changed one of the d8 spells to a d10 one, since you had 3 x d8 attacks
Restricted some thematically dubious encounters from certain locations. It's a tough balance between having an interesting variety of encounters across all the campaigns and having them "make sense" in the environment - usually I err on the side of just being a fun game, but a couple were a little too unsuitable (e.g. a cozy farm being in Crow's Claw)...
Source
Changelog.gg summarizes and formats this update. How we read updates.
