Update log
Full Crossout update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
Survivors! The official Crossout Discord server has the “suggestions-en” channel where you can post your ideas concerning the game’s development and vote for other players’ suggestions. We would like to express our gratitude to everyone who is active in this channel and helps us make our project better.
For this article, we have selected some of your suggestions submitted in December 2025 and January and February 2026, and provided comments from our point of view.
The development process is not always easy. It is not guaranteed that any ideas we mention here will definitely make it into the game.
Suggestions and comments
| 1. Adding an epic version of the Tesla emitter “Tesla III” to the game, named “Tesla II”2. Tesla emitters offer great gameplay (especially the 3-unit setup); it's fun to ride around and drive everyone crazy! This weapon will have reduced stats and the perk of the currently existing Tesla III, and will consume 6 energy3. This weapon will counter random drones, homing missiles, and other nuisances at low PS. It will allow new players to try out unique mechanics. | We will consider your suggestion as part of future content plans for new parts. |
| 1. The sound effect of Squall2. We need different sounds for enemy and allied Squalls3. Don't delete good suggestions | This change seems logical, but in our opinion, it is unnecessary: a blue marker is already displayed above an allied “Squall,” and it is visible through obstacles. This indicator is sufficient to determine who owns the nearby weapon. |
| 1. Add BFU and CC tags to the Exhibition2. Make it easier to filter builds for PVE3. QoL | Currently, the Exhibition features a “PvP” tag that’s useful for searching for vehicles for competitive modes, but since there’s a demand for expanding it, we’ll consider implementing your suggestion. |
| 1. Saved presets (custom battle)2. Make the “Allow free camera” checkbox not reset when the mode is restarted, if it was checked3. Positive change | Based on the description, this appears to be a bug. We will review this issue. |
| 1) Fix this window2) The blueprints selected in the slots are not visible when clicking the “Battle” button in BFU3) POSITIVE! | This part of the game UI has already been reworked. |
| 1. Last sale price2. Add a “Last sale price” line to the item page3. Makes sense, QoL | We believe this will cause inconvenience: the price will be volatile and fluctuate constantly during active trading. |
| 1. Give us more Tenmaku wings!2. They’re some of the coolest, and since many vehicles have more than four wheels, it’s a shame to mix them with others none of which match their look.3. Give us at least two more; four would be absolutely amazing. | We believe this will be a good change for the build mode. We will increase the maximum limit to 6. |
| 1. New storage filters2. Let us mark items in our storage as favorites, and so on.3. There are even more filters to help navigate the storage, such as locked items only, unlocked items only, and so on. | We’ve added this suggestion to our plan for future updates. |
| 1. Button to remove all hubcaps.2. It’s incredibly annoying that you have to remove each hubcap individually, and you can’t just remove them like stickers or paint.3. Qol | If we don’t run into any significant technical constraints, we will consider implementing this feature. |
| 1. Collapse the widgets!2. Set the widgets to “collapsed mode” by default, since you need to move | |
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